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  1. #10
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Draykaden View Post
    Quick question, what does intelligence for enemies do? From my understanding for thaum's and blm's I understand it effects their magic attack power, but if you lower an enemy's intelligence does that increase the Dmg thaum's and blm's will do?

    The reason I ask is because I have always assumed the same way drg's get a piercing bonus that effects bards, maybe our dragon kick can help out blm's as well as smn's Just thought about bringing this up as a lot of ppl are sayin we don't have enough utility.
    It should reduce their magic damage. I mentioned this sometime before, but I don't think anyone's sure how well it works.
    Such as, if it affects bosses and does that mean all their magic attacks are reduced.
    That would be a huge boon to monk utility, that we already have. If it works.

    I think most people forget it exists.

    EDIT:
    I think monk utility might be centered around healing/damage reduction since we have DK and Mantra already.
    That seems to be the design intention, to me.

    One-ilm punch should be mentioned, since it follows that intention. It just finds no use in the current content.
    Arm of the Destroyer is also a non-cd silencer. For all its faults, it's unique in that sense.
    Perhaps we're anti-magic/healing based? We can build on that as we go.
    (1)
    Last edited by Allyrion; 10-31-2013 at 03:48 AM.