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  1. #1
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    My rough estimates are indicating the following stat weights for Monks (assuming SS does not run into animation caps in general or with OGCDs) (edit: I am using an unreliable formula for GL stacks with SS stats, so the SS rating is somewhat "meh"; either way DET leads the secondary stats and CRT is good anyways if you assume you don't get near a 100% success rate on Bootshine):

    Bootshine (100% success rate):

    WD 7.54
    STR 1
    DET 0.23
    SS 0.16
    CRT 0.15

    DK-only:

    WD 7.54
    STR 1
    DET 0.23
    CRT 0.18
    SS 0.16
    (2)
    Last edited by EasymodeX; 10-01-2013 at 05:53 AM.

  2. #2
    Player
    roflcaust's Avatar
    Join Date
    Aug 2013
    Posts
    32
    Character
    Gooby Pls
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by EasymodeX View Post
    My rough estimates are indicating the following stat weights for Monks (assuming SS does not run into animation caps in general or with OGCDs) (edit: I am using an unreliable formula for GL stacks with SS stats, so the SS rating is somewhat "meh"; either way DET leads the secondary stats and CRT is good anyways if you assume you don't get near a 100% success rate on Bootshine):

    Bootshine (100% success rate):

    WD 7.54
    STR 1
    DET 0.23
    SS 0.16
    CRT 0.15

    DK-only:

    WD 7.54
    STR 1
    DET 0.23
    CRT 0.18
    SS 0.16
    Thank you!

    This had been the numbers I had been looking for.

    So, either using Bootshine or DK, it feels that DTR will significantly alter your DPS more consistently and systematically than Crit Hit. Which I had figured a while back anyways.

    I don't think stacking Crit. Hit is a bad thing but with IR, I feel there's no need to keep stacking Crit. Hit as this skill already turns us into one of the highest crit'ing class.

    DTR would provide that extra 'hmpf' needed to add some weight to our crits (got my Relic + 1 last week and I finally had a 700+ crit. Before my highest had always been between 575 - 600; I know this almost 99% attributable to the extra 2 or 4 WD gained as well as the +4 STR gained from upgrading from Relic --> Relic + 1).

    So ultimately, for min/maxing, DTR is the way to go but Crit. Hit isn't bad either; comes down to preference it seems.
    (0)
    Last edited by roflcaust; 10-01-2013 at 06:21 AM.