While you end-game number crunchers have your own debate I'll simply say that levelling is the single most painful dps class experience I've ever played in any MMO.

Which dumbass thought that directional mechanics was workable for solo play? Yes I'm aware that it's the first x% time on the character only... but I'm just so hacked off seeing other classes faceroll being jumped by 3 mobs in a storyline quest and walking away in less time and with more health. Yes I'm aware of how to play and hit each and every ability in the region for most damage too, if possible.

Chalk me down as in the camp that thinks this class needs a major rework, at least from a levelling perspective.