Results 1 to 4 of 4
  1. #1
    Player
    Seigfreid's Avatar
    Join Date
    Sep 2013
    Posts
    1
    Character
    Seigfreid Viance
    World
    Gilgamesh
    Main Class
    Marauder Lv 48

    Is it really impossible for a Warrior to even get a spot in endgame content?

    I've been leveling warrior and I knew going into it that I was going to have the OT spot pretty consistently and I was pretty happy with that. I love how warrior plays and the self heal mechanics as well as the way that tank are really fun to me as it feels like even as I'm tanking I'm still just dpsing. I really don't much mind rolling paladin to get into endgame content but I really don't like being forced into the role. As it stands is there really no place for a warrior in endgame?
    (0)

  2. #2
    Player
    oceanlord's Avatar
    Join Date
    Aug 2013
    Location
    Garlean
    Posts
    168
    Character
    Ramsez Ristelen
    World
    Tonberry
    Main Class
    Marauder Lv 50
    we can still be an OT... i guess
    (1)

  3. #3
    Player
    Hachiko's Avatar
    Join Date
    Oct 2011
    Posts
    433
    Character
    Shaenrael Calgarawyn
    World
    Lamia
    Main Class
    Marauder Lv 50
    Here is the thing with WAR - Most fights either PREFER or NEED a Paladin. WAR has such a preference in zero fights.

    Just as some examples:

    Garuda is really a 1 tank fight. A PAL can solo tank it, though a WAR could maybe do so, but people would just need to be more cognizant of the adds (i.e. don't stand in front of either one). You get adds 2-3 times in the fight, so if you bring a second tank you basically have dead weight for 9/10ths of the fight, and honestly it's almost impossible to get enough aggro fast enough on the add for healers anyway. Having a 5th DPS to blow up adds faster would probably actually make it easier.

    Titan is definitely a 1 tank fight. It's extremely healer intensive, so most groups either run 3 heals 4 dps 1 tank or 1 tank 5 dps 2 heals. And since it's so healer intensive, most groups opt for a paladin because it's significantly easier to heal. A WAR can tank it, and will shorten the fight ever so slightly which is good because it's a soft enrage fight, but PLD is simply easier to heal throughout the fight, so most pick up groups will reject a WAR outright.

    Turn 5 in Binding Coil is another example. It basically requires 2 tanks, and both of those tanks have to be Paladins. There is no place for a WAR in a turn 5 group.

    Quote Originally Posted by Disrupter View Post
    Garuda is easily WAR-tanked, she doesn't have any massive hits you can't avoid. We only use one tank.
    Yes, but that's the point. Most pick up groups will prefer a PLD tank if they're going to solo tank content, because it makes it easier for the healers, and that impacts the ability for a WAR to be picked up for content.
    (0)
    Last edited by Hachiko; 09-17-2013 at 04:29 AM.

  4. #4
    Player
    Disrupter's Avatar
    Join Date
    Aug 2013
    Posts
    42
    Character
    Disrupter Regicide
    World
    Leviathan
    Main Class
    Marauder Lv 50
    Garuda is easily WAR-tanked, she doesn't have any massive hits you can't avoid. We only use one tank.
    (0)