I'm sure we have all dealt with this more than once, receiving a Res during a boss fight only to get hit by an AoE or some other mechanic while we are stuck in the Res Animation. While I can understand this animation for a normal WHM or SCH battle res needing to time it properly, however the Level 3 Limit Break should not have this issue,

My suggestions to fix this, and please if you agree with this post start signing it to show Square we are serious, are two fold.

1: Double the speed of the animation it currently takes roughly 5-6 seconds. Where as a 2.5-3 second Res animation would allow us to move and return control to us.

2: Make us immune to all effects while going through the Res Animation. Make us unable to receive heals or take damage while it goes on and for 1 second after that. This way we have to time gain control of our character again.