I feel the end of a behest is always very unrewarding, even though I got a bunch of SP it feels lackluster. My suggestion to add some randomness and excitement is two things:

1. Make the final mobs much harder, nothing crazy but just takes longer to kill and a bit more dangerous.

2. Make the Battlewarden drop a chest after behest, then a pop up in the UI shows up with two options: "Roll" and "Pass". Only one person gets the chest, the highest roller. The more people in the party the more valuable the contents of the chest. So if it's solo, then no chest just gil. If its four people, chest with a current lvl piece of equipment. If its eight people, then a current to higher end piece of equipment with a chance of being HQ.

I dunno just something to spice up the end of the behest.

What do you guys think?