The screenshots proved his point unarguably. The only real thing that affects your dmg in this game is the difference in rank between u and the monster. If that wasnt the case then why do all melee weapons besides hand to hand hand very little dif in attack should a 1hand sword have the same attk as a 2hand GAXE nope but it does. Hopefully SE fixes this crap w/ the battle adjustments and auto attack. The previous developers where so out of touch its mind boggling. Over the past few days i have be removing and adjusting my stats in different ways to test THM builds and sadly all u need to be a good THM is all your points put into VIT and MND. the returns on allocating stats to str int dex and somewhat pie are so miniscule. It even appears to me my MAR functions just as well w/ the same allocations as my THM which should not be the case. Pumping STR DEX/VIT doesnt seem to show any noticable difference to me at this point im thinking all jobs should just cap VIT/MND and whtever else into str/dex if it even matters lol. Has the forum reps even responded to a post about stat allocation and effectiveness before??? if not someone make one w/ a DEV tag.