-Dots do not scale from spellspeed, pets do not scale from anything
Not a big deal at the moment, but Summoners will fall behind other classes in future content if this is not changed. Also not very satisfying to get that new piece of gear with +30 spellspeed on it knowing you hardly benefit it. Spellspeed = dots tick faster, adds more ticks at breakpoints, pet damage scales from a % of your intellect/possibly other stats.

Pet deaths from unavoidable damage/debuffs
Aurum Vale first boss is a great example. They need better protection from this sort of thing.


And some quality of life issues...

-Make Obey a stance rather than a command
-Have Spur function as an upgrade to Rouse rather than two separate abilities
-Remember pet's previous stance when summoning new pet
-Pet behaves as Steady when player is mounted

I really like this class but it is tedious to play because of these things...