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  1. #1
    Player
    Karaha_Baruha's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    5
    Character
    Karaha Baruha
    World
    Ultros
    Main Class
    Alchemist Lv 56
    While the head isnt craftable itself, you turn in a few crafted HQ items to trade for the head. And a LOT of said item for the main hand. The head is one head fits all, but the weapon is that specific class only though.
    (0)

  2. #2
    Player
    Xavier_Fanesthre's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    44
    Character
    Xavier Fanesthre
    World
    Tonberry
    Main Class
    Black Mage Lv 60
    To overmeld my GSM, I had been following this guide: http://www.ffxivguild.com/ff14-arr-d...materia-melds/

    Having blown a stack of gil, I only have to finish melding the militia grinding-wheel. I am getting a bit worried that I will not have the 397 Craftsmanship / 382 Control with this materia meld.

    Where there were 2 alternatives (for Legs & Boots, for instance), I had applied one to legs and the other to boots. The only thing I have done differently is on the Legs & Boots recommended meld (Command III, Command II, CP III, Crafts I), I have switched the Command II and the CP III - simply because I was taught to meld the higher grade materia in first given the increasing risk of failure the further you go.

    Has anyone else used this guide? If so, can you comment? I'd rather not use it on another crafter if the author has totally stuffed his recommendations.
    (0)

  3. #3
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 100
    1 thing I learn the hard way: Avoid pentamelding higher grade than tier I on last slot. It is pain in the ass. I easily burn millions just melding that last 5th slot with tier 2 materia. ^^;

    2nd, spiritbond alot of lvl 45+ gears. You'll save more cost that way. There's patrician sets for body side and the same acc set you guys use for your max meld setup.
    (0)

  4. 10-18-2014 06:34 PM
    Reason
    I made a mistake

  5. #5
    Player
    LordLuki's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    1
    Character
    Paula Butchesse
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Hey
    I really appreciated your help and copied almost all the melts. except I always used control 3 whenever you said control 2, but only because on my server the control 3 materia is half the price of control 2 and I have no idea why but whatever... same effect.

    One question to the Belt. I'm using the Dodore Belt now, what would u recommend to put in there?
    and what do you recommend about the awl... waiting until one gets the artisan awl and no materia in any that is lower?
    thanks for sharing your knowledge and experience <3

    your cute lalafell
    (0)
    P. Butchesse

  6. #6
    Player
    Stihllodeing's Avatar
    Join Date
    Oct 2014
    Posts
    180
    Character
    Stihl Lodeing
    World
    Mateus
    Main Class
    Gladiator Lv 24
    I found this thread extremely useful and will be watching it and referring to it frequently.

    Thaaaank you thread and people
    (0)

  7. #7
    Player
    Lukaris's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    82
    Character
    Miah Fhey
    World
    Odin
    Main Class
    Conjurer Lv 60
    i found a good guide for materia melds but i don't think i'm the only one who knows that site xD

    http://www.ffxivguild.com/ff14-arr-d...materia-melds/
    (0)
    Last edited by Lukaris; 11-11-2014 at 10:35 PM.

  8. #8
    Player
    Songi's Avatar
    Join Date
    Oct 2013
    Posts
    460
    Character
    Akari Legaia
    World
    Brynhildr
    Main Class
    Ninja Lv 60
    Don't bother max melding Alchemist Artisan offhand just yet. None of the 4 stars are high quality craftable and the fact that the recipes in the master II book will only be used less than a handful of times in this patch, no reason to go the extra mile on something that won't see much use.
    (0)

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