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  1. #1
    Player
    kevtaylor85's Avatar
    Join Date
    Mar 2012
    Posts
    18
    Character
    Ayzher Knight
    World
    Aegis
    Main Class
    Thaumaturge Lv 50

    Would you like to see a exp raise from normal mobs ?

    I don't really like the idea to run a dungeon to make good exp, and again, good is very relative.

    And FATEs are incredibly boring..I mean I can understand why you want fast exp to level up.. but back in 1.0 or ffxi, SE encourage grouping to level up on normal mobs, it was at least a more enjoyable way for me to level up.

    It's easier to play your job and more enjoyable at least for me, you could also learn properly to play your job that way...

    I can't see how people will really enjoy leveling with the FATEs events for all the class. You don't battle for fun anymore, you battle for big exp...

    Anyway im not saying remove fates, but I wish SE could give us (for the one who enjoyed exping as a regular PT in a camp): better EXP reward.
    (2)

  2. #2
    Player
    Infernodox's Avatar
    Join Date
    Feb 2013
    Posts
    26
    Character
    Rayko Forth
    World
    Cactuar
    Main Class
    Gladiator Lv 50
    I'd much rather see an increase in exp from dungeons ("elite" mobs)...or maybe just lower their unreasonably insanely high HP
    (2)

  3. #3
    Player
    Nenin's Avatar
    Join Date
    Aug 2013
    Posts
    211
    Character
    Nenin Poponsand
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    I tried grinding at lvl 30 the other day. After 15 mins of chaining 150-300xp mobs my level or higher I got 4k xp. I thought, wow, what a waste of time. So I mounted up and ran 50 feet, discovered a new location, and got 8k xp for discovering it.

    Really?










    Really?
    (1)