Results 1 to 4 of 4
  1. #1
    Player
    Zykor's Avatar
    Join Date
    Aug 2013
    Posts
    63
    Character
    Vayha Aero
    World
    Sargatanas
    Main Class
    Sage Lv 90

    BLM Macro - Double Flare

    This macro is good when the boss spawns weak adds that dont die in one shot, but die quickly non-the-less (Garuda feathers for example). What it does is cast flare the first time normally, then immediately gives you mana and instant casts it, then transposes so that a second later you have mana again to resume your rotation. So far it works for me! (not recommended with normal trash in instances as you may likely pull the aggro)

    You will have to have Astral III up yourself tho,

    /ac Flare <t>
    /wait 4
    /ac Convert <me>
    /wait 1
    /ac Swiftcast <me>
    /wait 1
    /ac Flare <t>
    /wait 1
    /ac Transpose <me>

    It's also just plain fun to cast Double Flare x)
    (0)

  2. #2
    Player
    NiceShotNub's Avatar
    Join Date
    Sep 2013
    Posts
    11
    Character
    Puris Bordeaux
    World
    Balmung
    Main Class
    Archer Lv 60
    Might I propose a slight modification to avoid Astral III'ing yourself?

    /ac "Fire III" <t>
    /wait 3.5
    /ac "Flare" <t>
    /wait 3.9
    /ac "Convert" <me>
    /wait 1
    /ac "Swiftcast" <me>
    /wait 1
    /ac "Flare" <t>
    /wait 1
    /ac "Transpose" <me>

    The <me>s aren't required, as abilities that are normally selfcast are automatically selfcast (For instance, Stoneskin requires a <me>, but Transpose does not), and I modified the timers to my own Spell Speed.

    I did some testing on some trash mobs in South Thanalan, and this rotation works. Not sure if it'll effectively remove lots of trash at once in boss fights (Like Garuda's feathers, as you mentioned), but it's DEFINITELY a nice it of burst damage.

    EDIT: And you could in theory have the macro take care of shooting off a blizzard or something post-transpose, but what's the fun in that? :P

    EDIT2: So I tested it out on an Amalj'aa Archer in Zan'rak, the combo base w/o any critical strikes did 1225 damage. That's with 363 Attack Magic Potency, so someone in Darklight, or AF2, or Relic Weapon is gonna do ALOT more.
    (0)
    Last edited by NiceShotNub; 09-16-2013 at 12:42 PM.

  3. #3
    Player
    PessimiStick's Avatar
    Join Date
    Sep 2013
    Posts
    266
    Character
    Ippon Seionage
    World
    Diabolos
    Main Class
    Gladiator Lv 63
    There's no point in using decimal notation in macros, FYI. They only work with whole integers. /wait 3.5 == /wait 4
    (0)

  4. #4
    Player
    NiceShotNub's Avatar
    Join Date
    Sep 2013
    Posts
    11
    Character
    Puris Bordeaux
    World
    Balmung
    Main Class
    Archer Lv 60
    Quote Originally Posted by PessimiStick View Post
    There's no point in using decimal notation in macros, FYI. They only work with whole integers. /wait 3.5 == /wait 4
    Really? Decimals worked in FFXI, so I just used what I knew worked previously.

    Unfortunate that cast times are in decimal notation, but macros can't be.
    (0)