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  1. #121
    Player
    seiryoden's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    11
    Character
    Murasaki Shikibu
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quests are pretty sparse after 46, running the FATEs around the processing plant (DD included) really helped me 48-50. SE could have nerfed it when they nerfed AK in the patch; they didn't. Sad that I've seen lvl 50 players deliberately trolling the server by rushing in and killing the lambs, especially given that they likely used the "exploit" themselves.
    (0)

  2. #122
    Player
    Livilda's Avatar
    Join Date
    Aug 2013
    Location
    The Last Dregs
    Posts
    304
    Character
    Valerie Faye
    World
    Balmung
    Main Class
    Red Mage Lv 90
    It's so funny seeing so many people argue about whether this is an exploit. In the end, SE will eventually decide whether this was the way it was intended to work. I'll exploit it while I can, but I won't particularly miss it if it disappears, so the joke, I guess, would then be on everyone else.
    (1)

  3. #123
    Player
    Iskander's Avatar
    Join Date
    Aug 2013
    Posts
    277
    Character
    Iskander Ionius
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Dantes View Post
    Firstly, thanks for this response. I have absolutely no experience with designing software or games and therefore try to avoid presuming what should be expected of game devs when it comes to matters such as these.

    What you're saying makes a ton of sense. Besides certain notorious examples of large scale bannings, I didn't experience much of the cycle you've mentioned during my years playing FFXI. Yet, if it is BAU that people beat the system/devs patch/repeat and they didn't intend for anyone to gain this much xp from fates like these (there are other fates with the same design issue), then I fully expect them to patch all of them.
    Thanks again.
    unfortunately, I have to say to leave it alone. What'll happen is that they'll drop the exp to something like 5 per one, or limit it to X number of spawns. Players will move to a different FATE. The same thing will happen until there are a bunch of nerfed FATEs that give little exp. People will complain that FATEs give like no xp, and force SE to raise the xp. Then people will zerg and others will whine, and its best to just let this thread die.
    (2)

  4. #124
    Player
    Craniux's Avatar
    Join Date
    Aug 2013
    Posts
    50
    Character
    Edgar Highwind
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Tsukino View Post
    It is pretty clearly an exploit. The never-ending enemies were probably intended to slow your progress, not supply endless EXP fodder. If it were intentional the situation would exist in other places in the game, which it doesn't. Whether it's worth getting fixed or not is another matter entirely; as exploits go it's not really a very advantageous one. All anyone gets is a bunch of EXP in a game in which you can already get max level in a week.

    I have had some fun pulling one or two of the mobs that count for progress and watching everyone flip out because their precious EXP is in danger though.
    Please get ur facts straight before talking there are other fate with the same type of mechanic...where mobs spawn really fast...u can choose not to deliver the items they drop to the quest giver, and farm that xp for 15 min.
    (1)

  5. #125
    Player
    Aldemar's Avatar
    Join Date
    Aug 2013
    Posts
    4
    Character
    Aldemar Windchaser
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Badger View Post
    What results is approximately 14:30 of people spamming AOE and doing nothing else in order to earn anywhere from 10,000 to 200,000 XP depending on the quality (and luck) of their group.
    I fail to see this as a bad thing, considering how grindy leveling becomes from 40-50. So what you're saying is you would rather grind MORE fates instead of spending more time on ONE. What frickin' difference does it make?
    (0)

  6. #126
    Player
    SoullessSvipdagr's Avatar
    Join Date
    Aug 2013
    Posts
    69
    Character
    Soulless Svipdagr
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Sadique View Post
    yeah thats a pretty bad idea, im not sure if you have seen it, but people are real assholes to somebody who does this and some go as far as reporting players who finish early as bots and what not.
    Yup, so I form a whole group - who are there farming seals and want to finish it properly... I have a fine network of over 3 linkshells and an FC - if a low lvl 40+ wants me to play on their terms... They are dreaming. I play for me, and if 200 people are in my way screaming they want something different, I couldn't care any less. I'll see you all in game(secretly hoping they open up open-world pvp).
    (2)

  7. #127
    Player
    Badger's Avatar
    Join Date
    Feb 2012
    Posts
    44
    Character
    Anton Cano
    World
    Diabolos
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Dantes View Post
    I'm always open to the idea that I could be wrong, but nothing about this screams exploit. Does it scream cheap and ridiculously easy? Yes. However, assuming that the designer/s of Dark Designs are reasonable adults, it isn't easy for me to accept that this and so many other Fates were DESIGNED, these fates didn't create themselves, this way accidentally.
    People defending speed runs (an exploit) used a similar argument. It's cheap and easy, but it was DESIGNED this way so it must be okay, when it was obvious to honest people that it wasn't. I didn't create any kind of straw-man in my first response to you. I was unable to write a more elaborate statement due to the arbitrary character limit on posts. This place is almost as bad as Twitter.

    The developers didn't foresee people exploiting their dungeons (speed runs) either, but the dungeons were initially designed that way. It was brought to their attention and fixed.

    I'm doing what the FATE wants me to do: Kill Lambs of Dalamud. Exploiters be damned.
    (1)

  8. #128
    Player
    Jess72's Avatar
    Join Date
    Aug 2013
    Posts
    84
    Character
    Violet Whetu
    World
    Behemoth
    Main Class
    Thaumaturge Lv 85
    You honestly think that's an exploit?

    wow.....
    (0)

  9. #129
    Player
    neverendingxsin's Avatar
    Join Date
    Aug 2013
    Posts
    89
    Character
    Jonn Snow
    World
    Coeurl
    Main Class
    Lancer Lv 50
    I have an idea guys, lets just nerf EVERYTHING in the game so that it takes a whole year (365 days) of 24/7 mob killing just to hit max level. Lets remove quests, dungeons, fates, everything and just have you kill mobs for the entire game.

    /sarcasm


    Seriously, if you don't like it then don't participate in it. But for those of you thinking "well it makes other things slower"... first off nobody is doing dungeons anyways (except the story ones), the FATES are bringing zones together whether it be a zerg or not you are working together with other people in your party and/or zone. And finally nobody is forcing you to level with FATES, but seriously stop worrying about what other people are doing and worry about yourself.

    I hope you don't act like this when you're driving in real life or something, constantly worrying about what everybody else is doing and what not. That would drive me insane.
    (0)

  10. #130
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    i love how people defend thing that must'nt be defended... i means we have the same talk about the speedrun and now this...
    i means it's fairly possible to get more of 200.000 exp with just this fate, come on, the reward is 10-15k exp and you can get more of 200k from that..."technic" and you defend it?
    (1)

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