Please get ur facts straight before talking there are other fate with the same type of mechanic...where mobs spawn really fast...u can choose not to deliver the items they drop to the quest giver, and farm that xp for 15 min.It is pretty clearly an exploit. The never-ending enemies were probably intended to slow your progress, not supply endless EXP fodder. If it were intentional the situation would exist in other places in the game, which it doesn't. Whether it's worth getting fixed or not is another matter entirely; as exploits go it's not really a very advantageous one. All anyone gets is a bunch of EXP in a game in which you can already get max level in a week.
I have had some fun pulling one or two of the mobs that count for progress and watching everyone flip out because their precious EXP is in danger though.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.