Dark Devices is a four stage L:49 fate that spawns in Northern Thanalan. The first phase is poorly designed, allowing players to farm infinitely spawning mobs while completely ignoring the target mobs that spawn near the mine entrance. What results is approximately 14:30 of people spamming AOE and doing nothing else in order to earn anywhere from 10,000 to 200,000 XP depending on the quality (and luck) of their group.
This is an XP and quality of life exploit on par with "speed runs" of certain L:50 instances and needs to be fixed ASAP.
This needs to be changed so that the mobs only spawn near the target mobs, or that the target mobs charge into the fight as soon as the non-target mobs are engaged. That way this fate can progress as intended. The other three phases of the fate are working as intended.![]()

OP please sit down and go away, its no different then the FATE's which require you to hand in items to the npc... you can farm those mobs for 15 minutes and hand in the particular item last minute... this is not an exploit just simply playing by the rules of the FATE

"It's not an exploit! We're just utilizing an oversight by the developers that doesn't involve hacking but breaks the spirit of the activity. It's totally different than Amdapor Speed runs!"
You're damn crazy if you think getting an extra 100k exp from a FATE that gives ~10k isn't an exploit. This is coming from someone who has been in a few DD parties.


Im the sort of person who hates when people actually do exploit something and come up with excuses to say its okay, but I really dont think this is one of those times. The mobs people kill are part of the fate, there is no rule breaking, no cheating, by farming those ones in particular. It's 15 minutes out of 1-2 hours, it's not as if it stops people from completing content because they need it for a quest and other people monopolize, its a fate. It's not as if people can abuse this only to powerlevel, you're likely to get the same or more exp if you continue running to other fates and doing other stuff. It's not as though people are glitching out the mobs by standing on rocks or something to make it easier and claiming 'if it wasnt meant to be done that way they wouldnt have put it in.' It's not as though they're abusing some mechanic to bypass other mechanics of the fate to get an easy award without the effort as in the case of AK. It's a fate, it spawns mobs that award exp and don't contribute to fate completion, and players choose to spend the time killing those mobs until the last few minutes to squeeze out as much exp as the fate will allow."It's not an exploit! We're just utilizing an oversight by the developers that doesn't involve hacking but breaks the spirit of the activity. It's totally different than Amdapor Speed runs!"
You're damn crazy if you think getting an extra 100k exp from a FATE that gives ~10k isn't an exploit. This is coming from someone who has been in a few DD parties.

That's actually what an exploit is. It's using an oversight to gain an advantage you wouldn't normally have and that wasn't intended. It's pretty obvious that you are not supposed to gain an extra 100k exp from that FATE or else FATEs giving 100k exp would be littering the game. It's just that "do 30% damage and get exp", "every job gets an AoE by 45", and "FATE that spawns infinite mobs in close quarters" all came together right there.

So RMT bots level up this way I guess?



It's an oversight, so expect it to be fixed.
Just get a group to finish the fate. Problem resolved.
Yup, so I form a whole group - who are there farming seals and want to finish it properly... I have a fine network of over 3 linkshells and an FC - if a low lvl 40+ wants me to play on their terms... They are dreaming. I play for me, and if 200 people are in my way screaming they want something different, I couldn't care any less. I'll see you all in game(secretly hoping they open up open-world pvp).
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