Hi everyone.

Maybe this idea has been posted or maybe I'm just doing something wrong.

I feel that everything seems to be gear toward solo play.

What I'd like to see is a bonus for group play outside of fates. Something like a exp chain bonus system.

My idea is pretty simply. A group that fights mobs x levels higher then the highest level party member will trigger a exp chain event where if they kill x number of mobs within the time frame they will get x bonus exp (ie equal to the amount a fate would give at that level) and if they win it'll trigger again with a shorter timer but for a greater reward and so on until chain is broken then you start at chain 1 again.

I feel this would be a great alternative for ppl who have completed all quests and want to party and actually work as a group to win rather then running around to fates and pressing 1 button.

I play MMOs for the group experience so I hope something gets changed or added.