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  1. #16
    Player
    Stormsoul's Avatar
    Join Date
    Aug 2013
    Posts
    103
    Character
    Still Sparrow
    World
    Midgardsormr
    Main Class
    Samurai Lv 70
    yeah, i'm not really sure what SE's train of thought was with a lot of the CD's in this game. there a few skills that just make no sense whatsoever to have CD's over like, 15-20 seconds (looking at you shoulder tackle, howling fist, and pretty much every DRG skill..). it just feels so whack playing a dragoon, having Jump (which isn't even their strongest attack without another CD!) be used so rarely. Dragoons ARE Jump, they should be able to use it so much more frequently. and it should definitely give immunity.

    i've always just assumed that this kind of stuff is just a temporary solution and will be revisited later. Jump already did get it's CD reduced a bit in beta, so i could see them lowering it further. jump lacking immunity seems kind of like something they just ran out of time on and are working on a solution for. jump as is can be worked around with proper timing, but i'd be lying if i said it didn't feel horribly clunky and disjointed from the rest of the abilities.
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    Last edited by Stormsoul; 09-18-2013 at 12:36 PM.