The long shit does not have to feel absolutely pointless.Seriously people, that's the entire point of trash, to slow you down, to elongate the content, did you bitch about trash mobs slowing you down in Sastasha or Copperbell Mines too? They serve he same purpose as the 300/week myth tome cap, to make shit last longer, without it people would just complain there's nothing left to do.
Guessing people didn't see why speed running was nerfed, it wasn't because you were beating it quick, it was because even in the duty finder people wereexpectingdemanding speed runs and dropping instantly if someone smelled new to AK, shout groups demanding "you must know how to beat it and already have gear from it or better to join" (paraphrased), If you honestly can't see any issues with this, I have no hopes left.
One of the things that differ a good mmorpg from bad is how well they "mask' the grind and in this case SE done a poor job.
Seriously people, that's the entire point of trash, to slow you down, to elongate the content, did you bitch about trash mobs slowing you down in Sastasha or Copperbell Mines too? They serve he same purpose as the 300/week myth tome cap, to make shit last longer, without it people would just complain there's nothing left to do.
Guessing people didn't see why speed running was nerfed, it wasn't because you were beating it quick, it was because even in the duty finder people wereexpectingdemanding speed runs and dropping instantly if someone smelled new to AK, shout groups demanding "you must know how to beat it and already have gear from it or better to join" (paraphrased), If you honestly can't see any issues with this, I have no hopes left.
You mean 150+ runs of AK wasn't prolonging the content enough?
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