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  1. #19
    Player
    cloverkitty's Avatar
    Join Date
    Mar 2011
    Posts
    112
    Character
    Clover Kitty
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Nezzu View Post
    Posting in the hopes of getting some sort of response to this issue from a dev
    Once thing I have noticed (and I am sure many others have).
    Devs in general for this game do not respond or offer much if any official response to anything that has to do with gathering or crafting unless it is nerfing something, adding to the grind, or taking something that was already difficult and making it harder.

    Examples.
    1. We feel gatherers may flood the market so we are nerfing gathering points from 6-4 and oh btw the skill that gives you a guarentee hq we are leaving it at 4 successes to use it.
    2. We need to extend content so we are taking all rare synths and making them unobtainable by requiring 9 overpriced npc materials instead of 1.
    3. We feel Gatherers are going to be getting HQs to easily so we are going to cap hq rate at a base of 15% regardless of how high your skill is and nerf all of the gain abilities.
    4. We took away the ability for all crafters to repair other peoples gear making gear repair useless unless it is your own. We won't say anything about it, good luck.

    Just a few examples of the pattern. So I would not expect a Dev response for crafters or gatherers unless it is another nerf.
    (0)
    Last edited by cloverkitty; 09-20-2013 at 12:24 AM.