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  1. #17
    Player
    Hachiko's Avatar
    Join Date
    Oct 2011
    Posts
    433
    Character
    Shaenrael Calgarawyn
    World
    Lamia
    Main Class
    Marauder Lv 50
    I don't know, OP. I think talking about EHP while ignoring Parry, Block, and Rage of Halone is folly, since unlike cooldowns they will always be up. Unfortunately we don't know much about block rate and parry rates, which makes it difficult. But these considerations put PLD far above WAR in EHP before you even get to cooldowns.

    Quote Originally Posted by Eardstapa View Post
    Looking at your gear; You have 390 Vit and 4851 HP without Defiance.

    2125 + (14.5 x (390-202))
    2125 + (14.5 x (188))
    2125 + 2726 = 4851

    So, where am I wrong again?
    He's probably counting how much he has in an 8 man with the stat bonus lit up in group, which is actually the numbers you should be using since it's really the only time stuff like this matters.

    Quote Originally Posted by wlakiz View Post
    To deal with burst damage, pally uses cooldowns, while warrior uses post damage heals. Against damage output, pally passively decreases enemies' attack, while warrior increases healer's 'healput'.
    It's a common refrain but this is wrong. The effective throughput of a healer is going to be higher with a paladin than it is with a warrior every day of the week. 20% damage reduction functions as both 25% more EHP and 25% more healing received. WAR tanks only get 15% more healing received with 5 stacks up, which means either when Infuriate is on Cooldown or when they haven't used inner beast.

    And that's not even counting shield block, which also doesn't seem to be counted in the OP's post.
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    Last edited by Hachiko; 09-17-2013 at 05:06 AM.