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  1. #31
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Titancleaver View Post
    Mitigation/proper avoidance is definetly a must for a tanking class, how did Blizzard solve this? They gave the DK's absorbation shields.
    It wasn't just absorption shields. It was absorption shields *that scaled with incoming damage* (based upon how much damage you'd taken over the last 10 seconds). A static absorption shield based upon your own stats is no better than self-healing; it's simply a static number and has the exact same problems. To make it equal, it has to actually scale with incoming damage, rather than your outgoing damage or max hp.
    (1)

  2. #32
    Player
    Eardstapa's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    389
    Character
    Edward Volcdegen
    World
    Adamantoise
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Blazn View Post
    Interesting I already have more than you calculate afully geared warrior to have and I'm not even in darklight gear. Sorry but from what I see on my warriors numbers you are very wrong almost to the point where I say you are just making numbers up as you go along.
    Looking at your gear; You have 390 Vit and 4851 HP without Defiance.


    2125 + (14.5 x (390-202))
    2125 + (14.5 x (188))
    2125 + 2726 = 4851

    So, where am I wrong again?
    (0)

  3. #33
    Player
    brainchild's Avatar
    Join Date
    Sep 2013
    Posts
    11
    Character
    Second Wind
    World
    Ultros
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Kitru View Post
    It wasn't just absorption shields. It was absorption shields *that scaled with incoming damage* (based upon how much damage you'd taken over the last 10 seconds). A static absorption shield based upon your own stats is no better than self-healing; it's simply a static number and has the exact same problems. To make it equal, it has to actually scale with incoming damage, rather than your outgoing damage or max hp.
    B-B-B-But Blizzard sucks! How could they actually know how to do math/design games compared to Sqex?!

    Since Sqex can't do simple math, I'm glad I rerolled a GLD.
    (0)

  4. #34
    Player
    Titancleaver's Avatar
    Join Date
    Aug 2013
    Posts
    30
    Character
    Titan Fafnirsbane
    World
    Ragnarok
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Kitru View Post
    It wasn't just absorption shields. It was absorption shields *that scaled with incoming damage* (based upon how much damage you'd taken over the last 10 seconds). A static absorption shield based upon your own stats is no better than self-healing; it's simply a static number and has the exact same problems. To make it equal, it has to actually scale with incoming damage, rather than your outgoing damage or max hp.
    I never said that's not how it worked, I very well know that's how it worked because I tanked as one for a while when not tanking with my Warrior. My point still stands and I'm guessing your only point was to explain how the absorbation shield worked for people who didn't know?
    (0)

  5. #35
    Player
    AlexisLed's Avatar
    Join Date
    Sep 2013
    Posts
    8
    Character
    Alexis Neo
    World
    Famfrit
    Main Class
    Gladiator Lv 26
    Why now are you compare all this with blizzard ?!This isn't wow thank god, also "reroll" do not solve anything....
    (0)

  6. #36
    Player
    Titancleaver's Avatar
    Join Date
    Aug 2013
    Posts
    30
    Character
    Titan Fafnirsbane
    World
    Ragnarok
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by AlexisLed View Post
    Why now are you compare all this with blizzard ?!This isn't wow thank god, also "reroll" do not solve anything....
    "This isn't WoW" is the most overused and stupid comment ever, that's not the point of bringing it up. We're bringing it up to compare how tanking classes work. If you're not interested in actually discussing the matter then don't post in this thread.
    (4)

  7. #37
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Eardstapa View Post
    Looking at your gear; You have 390 Vit and 4851 HP without Defiance.


    2125 + (14.5 x (390-202))
    2125 + (14.5 x (188))
    2125 + 2726 = 4851

    So, where am I wrong again?
    lol I wasn't gonna say anything lol

    Quote Originally Posted by Titancleaver View Post
    You're implying that the self-healing is nearly enough to make up for the mitigation difference between the PLD and the WAR. This is completely wrong. Tanking in any MMO will teach you that post-damage actions are always worse than pre-damage actions. The Warrior is far from completely broken, but blizzard tried to make a tanking class that relied on self-healing for tanking (Death Knights), it worked great in dungeons and even in early end-game but as soon as the real deal hit you in the face you were a goner. The exact same thing is going on here, the Warrior is in desperate need of a rework.

    Mitigation/proper avoidance is definetly a must for a tanking class, how did Blizzard solve this? They gave the DK's absorbation shields. One of the best solutions to this kind of tanking and I'd love to see something similar come from sqeenix but this whole deal with "More HP and self-healing" has never worked, in any MMO that I'm aware of.
    So what you're saying is that a PLD of less than 6k HP would be able to withstand a hit of 6k with Mitigation, but an 8k WAR would die under a 6k hit. lol
    (0)
    Last edited by HiirNoivl; 09-17-2013 at 01:13 AM.

  8. #38
    Player
    Titancleaver's Avatar
    Join Date
    Aug 2013
    Posts
    30
    Character
    Titan Fafnirsbane
    World
    Ragnarok
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by HiirNoivl View Post
    lol I wasn't gonna say anything lol



    So what you're saying is that a PLD of less than 6k HP would be able to withstand a hit of 6k with Mitigation, but an 8k WAR would die under a 6k hit. lol
    1/10 for trying, your comment is ignorant and childish. Obviously you have no idea how these mechanics work.
    (4)

  9. #39
    Player
    Eardstapa's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    389
    Character
    Edward Volcdegen
    World
    Adamantoise
    Main Class
    Marauder Lv 60
    And just to clarify, I did not make this thread to have it a, "Woe is me." Thread, but rather to show that the HP advantage many claim Warrior has is not that great. Warrior still has its place as a higher skill cap tank (Proper rotations) that requires a higher skill cap healer (Proper predictive healing) rather than the lower skill cap and relative brain dead healing for a Paladin.
    (2)

  10. #40
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Eardstapa View Post
    And just to clarify, I did not make this thread to have it a, "Woe is me." Thread, but rather to show that the HP advantage many claim Warrior has is not that great. Warrior still has its place as a higher skill cap tank (Proper rotations) that requires a higher skill cap healer (Proper predictive healing) rather than the lower skill cap and relative brain dead healing for a Paladin.
    This I can definitely agree with.
    (1)

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