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  1. #321
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    MMO's go through Buffs and Nerfs all the time. Whether it's from Mobs or a particular job being too week or too strong. The game is ever changing, even FFXI in time took out delevel, increased experience gain, adjustments on a patch to patch basis on how strong or weak a mob is.

    If people really call out for harder content ( like this thread here), they are bound to make it harder at some point.

    When they do make the game harder, don't turn around and saying "it's too hard, I can't progress" because you are asking for harder content right now. ( Same thing happened in beta, game is too hard, they nerfed it now people are saying it's too easy....) Make up your minds!

    PS: I want harder content too btw .
    (0)

  2. #322
    Player
    Bahram's Avatar
    Join Date
    Aug 2013
    Posts
    49
    Character
    Bahram Arendt
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Starlord View Post
    words
    The problem is that different people are complaining about different things, and it honestly seems like you absolutely cannot make a game that suits both. If there's super hard and grindy content available it upsets certain people because they can't see it, and if there's a large amount of easier content that is accessible by all playing the game regardless of time, people will be upset that things are too easy (AF gear is too easy to get! Relic is too easy to get! AK is too easy! Nevermind that I can't beat the actually hard content, it's all too easy!).

    Any attempt to blend the two seamlessly so that there is enough to go around to people of all levels of play ends in people being eternally dissatisfied it seems.
    (0)

  3. #323
    Player
    IgnatiusCrumwald's Avatar
    Join Date
    Aug 2013
    Posts
    59
    Character
    Ignacia Crumwald
    World
    Goblin
    Main Class
    Botanist Lv 50
    Some people's idea of adding difficulty translates into making the game difficult to enjoy. Things like learning curves and player skill? No way, I want random chance and unnecessarily tedious travel. Hey, can we make simple walking into a QWOP inspired mini-game? That would be superproYOLOhardcoreXD!!!!!

    Some of you should never make games ever.

    Never-ever.
    (2)

  4. #324
    Player
    Koenignovi's Avatar
    Join Date
    Nov 2013
    Location
    Where ever that pink Lalafell lives... She's the best!
    Posts
    93
    Character
    Zephyr Discooperire
    World
    Siren
    Main Class
    Lancer Lv 50
    Quote Originally Posted by IgnatiusCrumwald View Post
    Some people's idea of adding difficulty translates into making the game difficult to enjoy. Things like learning curves and player skill? No way, I want random chance and unnecessarily tedious travel. Hey, can we make simple walking into a QWOP inspired mini-game? That would be superproYOLOhardcoreXD!!!!!

    Some of you should never make games ever.

    Never-ever.
    Agreed, 100%

    I'm playing this game casually and enjoying every bit of it. I've seen some challenging fights already, and I like the curve. SE has already stated they are adding more hardmode fights/dungeon. Just give it time! It's still a new game and it's taking off well.
    (1)

  5. #325
    Player
    Nova_Dresden's Avatar
    Join Date
    Aug 2013
    Posts
    287
    Character
    Nova Dresden
    World
    Cactuar
    Main Class
    Scholar Lv 73
    Quote Originally Posted by PSxpert2011 View Post
    You mock me(sigh). Too bad.
    Mock? No. Everyone in any situation will eventually reach some difficulty they cannot overcome. Your achievements are blocked for others to view, but even then I know you haven't cleared turn 5. When you have that on farm you can say I'm mocking you, but right now your hurdle you can't overcome is apparently one of the turns.

    Quote Originally Posted by Kossuranta View Post
    Well they can't do a lot for latency because servers are in US/Canada what they need to do is servers for EU.
    The server location in Canada doesn't just hurt EU. I'm in Texas and occasionally have issues and my friend 45 minutes away has the major latency issue and is almost never able to get out of damage zones because once the circle or whatever is on the ground it's too late for him on the server. The code is bad and anything between the physical server and you can be throttling your signal down for any reason.

    Quote Originally Posted by Starlord View Post
    When they do make the game harder, don't turn around and saying "it's too hard, I can't progress" because you are asking for harder content right now. ( Same thing happened in beta, game is too hard, they nerfed it now people are saying it's too easy....) Make up your minds!
    Blizzard made that mistake too with Cataclysm. People complained too much on the forums that they wanted Vanilla-type hard stuff back and once it was released the subs started tanking because almost all of the people complaining weren't able to clear the content they said they wanted. Then in 4.3 they did an about face and made the game more casual friendly and started getting subs back, and everyone complained it's too easy. You can't win every player over. Be careful what you wish for, because you just might get it.
    (1)
    Last edited by Nova_Dresden; 11-01-2013 at 09:32 AM. Reason: same reason everyone edits, character limit

  6. #326
    Player
    Kewitt's Avatar
    Join Date
    Nov 2012
    Posts
    1,350
    Character
    Ewitt Rainbow
    World
    Balmung
    Main Class
    Fisher Lv 100
    Harder not easier.
    yet how many people completed turn 5. Sound hard enough.

    Also. All MMO slowly get easier over time as new content comes out that is harder.
    (1)
    Commendations.
    If I play dps I only give it out to other dps.
    If I play tank I only give it out to healers.
    If I play healer I only give it out to tank.

    Only if they should be getting a commendation.
    There are always exceptions to the rules!

  7. #327
    Player
    PapesseLudovique's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    148
    Character
    Arlecchino Palazzo
    World
    Zalera
    Main Class
    Lancer Lv 50
    The game is fine. Want to work harder? Throw sand in your eyes when you log on.
    (3)

  8. #328
    Player
    Hanabira's Avatar
    Join Date
    Jul 2012
    Posts
    454
    Character
    Hanabira Asashi
    World
    Hyperion
    Main Class
    Marauder Lv 50
    now that turn 5 was nerfed, within a week or 2, most people will have beat turn 5
    (0)

  9. #329
    Player
    Kewitt's Avatar
    Join Date
    Nov 2012
    Posts
    1,350
    Character
    Ewitt Rainbow
    World
    Balmung
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Hanabira View Post
    now that turn 5 was nerfed, within a week or 2, most people will have beat turn 5
    Most People in this case must mean the people that are elitist. As I don't even have one AF item 90 gear and only 1/2 a set of dark light.
    I would guess honestly. I'm still ahead of Most players.
    (2)
    Commendations.
    If I play dps I only give it out to other dps.
    If I play tank I only give it out to healers.
    If I play healer I only give it out to tank.

    Only if they should be getting a commendation.
    There are always exceptions to the rules!

  10. #330
    Player
    darknetwork's Avatar
    Join Date
    May 2012
    Posts
    25
    Character
    Lusticia Lucid
    World
    Masamune
    Main Class
    Pugilist Lv 50
    so we'll have another 18 hours boss fight just like PW.
    (0)

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