Quote Originally Posted by Starlord View Post
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The problem is that different people are complaining about different things, and it honestly seems like you absolutely cannot make a game that suits both. If there's super hard and grindy content available it upsets certain people because they can't see it, and if there's a large amount of easier content that is accessible by all playing the game regardless of time, people will be upset that things are too easy (AF gear is too easy to get! Relic is too easy to get! AK is too easy! Nevermind that I can't beat the actually hard content, it's all too easy!).

Any attempt to blend the two seamlessly so that there is enough to go around to people of all levels of play ends in people being eternally dissatisfied it seems.