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  1. #1
    Player
    Seraphi's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    86
    Character
    Ava Inferi
    World
    Leviathan
    Main Class
    Red Mage Lv 61
    Contrary to popular belief, since 2004, casuals are probably more important than the hardcore crowds. These games aren't like they were in 2001, where they could get away with 50-100k subscriptions and call it a success.

    WoW didn't exploded, and completely reshape the genre for the next decade because they catered to the hardcore crowd. SE wants, and needs FFXIV to be successful, so they're going to cater to the casual crowd as much as they possibly can, in every way they can. What this means, is there will always be content for everyone and that's the way it should be.

    Note: I don't personally believe casual players should be rewarded on necessarily equal terms, but the game isn't going to get harder outside exclusive, optional content (ie: Hard Mode Raiding).
    (3)

  2. #2
    Player
    Rael's Avatar
    Join Date
    Aug 2013
    Posts
    2
    Character
    Samael Malak
    World
    Coeurl
    Main Class
    Alchemist Lv 50
    After reading this thread the cynic in me wonders how many of the people asking for things to not change (or become more difficult) want this because they actually 'want the challenge', and how many of them actually just sell runs through this content and don't want to have to learn a new trick to continue extorting others.

    Regardless, it seems that the main storyline currently goes through these areas. If people can't do them then they are going to have to be watered down a bit. If the direction of the storyline is altered to not include things like HM then I honestly couldn't care less what happens with those fights.

    And to the people using the Duty Finder to deliberately stop others from passing content- karma is a B*****.
    (0)