I vote for no nerf and no level cap increase. I'm a casual and I realize that there is just some content that I won't be able to see. "But, but...we paid for it!" You paid for a service. Sometimes you don't get the full benefit of a service, but you got the service anyway. Ever not use all your phone minutes? Have you never thrown food out? Also, every time a level cap increase occurs, all those shiny high level gear you did nightly grinds for a month are now meaning less. You want to make more difficult endgame content? Do it but don't increase the level cap. Make vertical gear progression and high end skill acquisition part of the end game experience. Develop casual end game for those of us not "leet" enough to grind through repeated raids, but leave the current end game experience for those of us who want to but at our own pace.