a lot of Japanese players complained that the fights were too hard and SE has answered their complaints.
As a super casual player (I play like a snail cause I'm leveling 4 crafting classes at the same time as my main class) I welcome the "easyness".
In the past, games that become so ridiculously difficult become frustrating to a casual player and we end up quitting because we don't have all day to grind over & over until we "get it right."
Sure the hard core crowd are gonna be upset but its the "casuals" that are mostly fueling this game because we have to be at work most of the day so when we get home, we want to relax and enjoy the game, not be smacked in the face with frustration.