I like the difficulty of the game how it is right now, actually. I definitely do not want it to get easier. Some encounters seem hard at first, but through practice, prove to be very simple and very doable.

I'll use HM Ifrit for example. When I first started running him, I thought to myself, "How in the heck do they expect me to stun every single Eruption?" Then I ran it a few times and learned that it was really quite simple. Encounters that get easier with practice, are the kind of encounters SE needs to keep putting out. Fights that are wickedly hard and RNG reliant, are just about as bad as fights that are faceroll easy.