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  1. #1
    Player
    Feathery's Avatar
    Join Date
    Sep 2013
    Posts
    72
    Character
    Perceptive Mavina
    World
    Famfrit
    Main Class
    Conjurer Lv 50
    I like the solution to have HM and NM version of the content, this way you can cater to casuals and people with more ambition/time. As long as the casuals realize that the time they can invest into the game will directly correlate with the rewards they will get (i.e they shouldn't expect the same type of gear as those doing HMs).
    (15)

  2. #2
    Player
    Palinq's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Palin Vosh
    World
    Behemoth
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Evangela View Post
    Nope, just make easy contents and hard contents for everyone.
    HM/NM of the same content is a free pass for lack of content from a dev. Look at WOW - it went from having variety of content to having the same content redone in four different forms (at least, I think it is four now..)...

    That being said - nerfs have their place after a tier of content as a catchup mechanism to help new players get caught up in gear while not just handing them the gear.
    (4)

  3. #3
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Um they already have a Harder mode arriving. Still can't wait to see the Raging and Tears from those Rushers trying to get all those content done.

    Patch 2.1

    Good King Moogle Mog will returning as a boss fight. More than likely he will be accessible through the duty finder. Please look forward to it.

    A new difficulty for Ifrit, Garuda, and Titan fights will be added in this patch as well. They haven’t quite decided if they’ll call them hard, super, ultra, extreme, or any other awesome intense name. I can see it now. “Ifrit, for real this time”.

    Two hard level dungeons and the Crystal Tower, a 24-man raid dungeon, will be added.

    Also new Hildibrand quests and FATEs are being added. If you didn’t know, Hildibrand was a comic relief NPC from version 1.0. He has his own… unique sense of humor.

    The Wolves Den, a 4v4 and 8v8 arena will be opening in this patch. You can travel to it by boat from Lower La Noscea, and to enter the arena you must use the Duty Finder.

    And lastly, Mists, the La Noscea player housing region will be unlocked in 2.1. Houses are available to Free Companies and individual players for a monetary value.
    (0)
    Last edited by EdwinLi; 09-15-2013 at 11:48 PM.

  4. #4
    Player
    Dorfentyme's Avatar
    Join Date
    Aug 2013
    Posts
    131
    Character
    Delivas Heiral
    World
    Midgardsormr
    Main Class
    Gladiator Lv 60
    This game needs subs more than most other MMOs because of how in the red they are. If you don't think they'll cater to the bigger populace. You're insane. Nerfs will happen if it means more subs.
    (3)

  5. #5
    Player
    TunaTime's Avatar
    Join Date
    Sep 2011
    Posts
    58
    Character
    Banjomissen Mismis
    World
    Moogle
    Main Class
    Arcanist Lv 50
    I like the current difficulty level and don't think anything needs to be nerfed. Some fights / dungeons are easy / semi-easy and some are tougher which is nice.

    Something I would like to change in the encounters to come is the amount of instant-death abilities. Yes, I know, we should learn to move and all that but come on... there must be other ways of making an encounter hard other than "if you get hit by this it's a wipe".
    (1)

  6. #6
    Player Krystal_Storm's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    93
    Character
    Krystal Storm
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Harder? Really?

    Dear Chimera: Sorry Chimera the thousands of players you have wiped find you too easy. You must upgrade your self to shoot insta kill rockets out of your ass and perma death lasers out of your eyes. Pew pew pew.
    (7)

  7. #7
    Player
    Ehllfhire's Avatar
    Join Date
    Aug 2013
    Posts
    73
    Character
    Ehllfhire Jenova
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Go back to FFXI. Let the game be accessible.
    (3)

  8. #8
    Player
    Refried's Avatar
    Join Date
    Sep 2013
    Posts
    3
    Character
    Refried Food
    World
    Adamantoise
    Main Class
    Conjurer Lv 27
    Is gear gating what is considered to be harder? The virtual time vampire that is gathering so many of 'special' item to obtain gear needed to move onto the first, second or third tiers of bosses.

    I think not. In fact, this formula is responsible for many a MMO's death or move to a micro-transaction framework. The Rift, Lotro, Tera and Aion come to mind.

    The only MMORPGs that use this tactic and survive with subscriptions are _________.

    This game, if it wants to be successful, should not be relying on its players to run a boss 56 times in order to proceed to the next boss -- simply so the developers have more time to work on implementing how they will sink your time next. (86 times for the next boss!)

    That isn't difficult and it doesn't require skill. It requires time, that is all. Time...
    (0)

  9. #9
    Player
    Refried's Avatar
    Join Date
    Sep 2013
    Posts
    3
    Character
    Refried Food
    World
    Adamantoise
    Main Class
    Conjurer Lv 27
    ... I for one will not be paying for any subscription after my 30 days are up knowing that this game has gear gating and does not rely on skill, or luck of the drops, which is much more rewarding than wasting hours upon hours gathering special tokens to receive the same mediocre gear the next meathead has. I have real work to do in the morning, I want to fight a great fight with great rewards, not a sub-par fight with a token of good luck to add to the pile...

    The token gear should always be an alternative, never mandatory. You should be able to go into a boss battle of a certain tier completely naked and be able to beat it due to skill and group collaboration, not because this jacket has +6 instead of +4 which is just enough to push this heal at the right time, etc, etc. It's completely backwards.

    This obvious time sink I fear will make people of my age simply not want to waste time on nor give two shits about. Unless of course, they're mindless zombies, and who the hell wants to play with them anyway.

    Errors
    The following errors occurred with your submission

    The text that you have entered is too long (1852 characters). Please shorten it to 1000 characters long.

    Hmm.
    (0)
    Last edited by Refried; 09-27-2013 at 04:54 PM. Reason: YOURE KILLING ME WITH YOUR INCOMPETENCE

  10. #10
    Player
    Nova_Dresden's Avatar
    Join Date
    Aug 2013
    Posts
    287
    Character
    Nova Dresden
    World
    Cactuar
    Main Class
    Scholar Lv 73
    Quote Originally Posted by VirgoDurai View Post
    IDK I think I'd feel a little frustrated after beating Titan, to hear that other people can do the same feat with an easier Battle. Finding a group for it and learning the fight was part of the experience
    I've been slow-rolling the missions and haven't done hardmodes yet, but from what I've been hearing the challenge in that fight really is just having an internet connection that doesn't have a 2-second delay with the server.

    Quote Originally Posted by Refried View Post
    ... I for one will not be paying for any subscription after my 30 days are up knowing that this game has gear gating and does not rely on skill, or luck of the drops which is much more rewarding than wasting hours upon hours gathering special tokens to receive the same mediocre gear the next meathead has. I have real work to do in the morning, I want to fight a great fight with great rewards, not a sub-par fight with a token of good luck to add to the pile...

    The token gear should always be an alternative, never mandatory. You should be able to go into a boss battle of a certain tier completely naked and be able to beat it due to skill and group collaboration, not because this jacket has +6 instead of +4 which is just enough to push this heal at the right time, etc, etc. It's completely backwards.

    This obvious time sink I fear will make people of my age simply not want to waste time on nor give two shits about. Unless of course, they're mindless zombies, and who the hell wants to play with them anyway.
    Bye. No offense, but no one wants to know when or why anyone leaves a game. Just go. No one wants the Jerry McGuire "WHO'S COMING WITH ME!?" speech. Every game is gear driven, that's not changing. We don't play MMOs to clear a level like a console game. It's about building up a character through leveling process and equipment in addition to playing with friends and/or family. Currency gear is in place, but gear drops in Coil and most likely there will be drops in Crystal tower. The game has literally been out ~1 month now. Stop freaking out. As for gear and stats most people min/max their characters. It's just something the MMO community does A LOT. Some people will sacrifice livestock to get that extra +2 stat on something. It's just how MMO players roll. Players in FFXI would pay out the nose for HQ gear with just 1 extra stat. At a certain point for the very lucky or the very rich the only way to improve is to upgrade your awesome gear to awesome+1 gear.

    Quote Originally Posted by Refried View Post
    Errors
    The following errors occurred with your submission

    The text that you have entered is too long (1852 characters). Please shorten it to 1000 characters long.

    Hmm.
    You just need to submit a reply with any character amount less than 1000, then edit it. Character limits only apply for new replies, edits have unlimited character limits.
    (0)

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