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  1. #11
    Player
    ZohnoReecho's Avatar
    Join Date
    Aug 2013
    Posts
    958
    Character
    Zohno Reecho
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Zeila View Post
    I see no problem with a Easy and then Hardmode version for different stuff. Worked in other MMOs and works here. Easy for the people who want to get the dungeon and mechanics down, then Hardmode for the real challenge with a couple added mechanics. IMO I'd rather see the game offer a lot of options and challenges.
    Of course there is no problem with having multiple options.
    The problem raises when the hard mode becomes the easy mode.

    Quote Originally Posted by Zaiken View Post
    I see no problem with this either, when the nerf happen we already have harder content for the hardcore players. Now the older content that was too hard for the casual players can finally do and catch up. You don't want to let them too behind or they will become frustrated and quit. I think it's a Win win situation here.
    You make it sound like casual players are dumber than hardcores. The only difference I see is their game time availability. I could understand if they just reduced the price required to gain equip pieces because in the end that's what takes most of the time.

    Another option is to make easy modes drop items that could be exchanged for the same item dropped from the hard modes. That way "casuals" could little by little work towards it if they really feel that the "hard" mode is too hard.
    (1)
    Last edited by ZohnoReecho; 09-26-2013 at 01:29 AM.