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Ergebnis 101 bis 110 von 330
  1. #101
    Player
    Avatar von Mordermi
    Registriert seit
    Aug 2013
    Beiträge
    185
    Character
    Mordermi Auditore
    World
    Diabolos
    Main Class
    Marodeur Lv 50
    Zitat Zitat von Camate Beitrag anzeigen
    Of course in addition to supplementing the end-game with extreme battles and other challenging content, we will also reduce the difficulty of the existing high level content at the same time, as Yoshida has mentioned in previously during Letter from the Producer LIVE.
    I would prefer the content remain at the current difficulty level. I'm taking my time crafting and gathering right now. When I get to end-game content, I'd like to experience the same level of challenge as those before me.
    (25)

  2. #102
    Player Avatar von ashikenshin
    Registriert seit
    Aug 2013
    Ort
    Limsa Lominsa
    Beiträge
    366
    Character
    Kyuyuna Shadowsun
    World
    Excalibur
    Main Class
    Druide Lv 50
    yup, i don't know how they can nerf it but they will, better come to terms with it.

    Mordermi said: "I would prefer the content remain at the current difficulty level. I'm taking my time crafting and gathering right now. When I get to end-game content, I'd like to experience the same level of challenge as those before me."

    Hmm Yoshi has stated this from the beginning, If I were you I would leave crafting till after running these things because they will be nerfed. Thats why I am trying to finish my darklight set and finish my relic now that it's hard. And I believe that this is what everyone that wants hard content should do.
    (4)
    Geändert von ashikenshin (25.09.13 um 05:07 Uhr)

  3. #103
    Player
    Avatar von Majidah
    Registriert seit
    Mar 2011
    Ort
    Ul'dah
    Beiträge
    1.889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Waldläufer Lv 50
    Lower the difficulty = fix latency issues?
    (7)

  4. #104
    Player
    Registriert seit
    Mar 2011
    Beiträge
    4.948
    Zitat Zitat von Whippet Beitrag anzeigen
    wtf you are nerfing the events that are actually already easy as hell?
    I think most people would disagree with you that coil and titan are easy; especially the people who haven't beaten them.
    (10)

  5. #105
    Player
    Avatar von Mordermi
    Registriert seit
    Aug 2013
    Beiträge
    185
    Character
    Mordermi Auditore
    World
    Diabolos
    Main Class
    Marodeur Lv 50
    Zitat Zitat von ashikenshin Beitrag anzeigen
    Hmm Yoshi has stated this from the beginning, If I were you I would leave crafting till after running these things because they will be nerfed. Thats why I am trying to finish my darklight set and finish my relic now that it's hard. And I believe that this is what everyone that wants hard content should do.
    You have a good point. It's a shame, but I may just have to put crafting/gathering on hold for a bit.
    (2)

  6. #106
    Player
    Avatar von Kelg
    Registriert seit
    May 2012
    Beiträge
    437
    Character
    Kelg Granthal
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    I agree that the content difficulty should remain where it is... Really now, Titan is the only fight currently that can be considered "hard". So what will ifrit and garuda be doable with a 4 man pt now? AK duo? All the fights in the game take a little focus and maybe some practice, even titan, I really can't fathom why someone would want things in this game to be so easy that they take little to no effort to beat... How is that fun?
    (1)

  7. #107
    Player
    Avatar von Hawklaser
    Registriert seit
    Jul 2011
    Beiträge
    373
    Character
    Kyterra Lianleaf
    World
    Excalibur
    Main Class
    Gelehrter Lv 80
    Zitat Zitat von Whippet Beitrag anzeigen
    Good job now whiny players will ruin the game, because at once time they will cry to nerf the extreme versions too!
    If there is content that can only be consistently enjoyed by less then 5% of the playerbase, you can be pretty sure it is going to be nerfed at some point. Has nothing to do with people complaining about it being too hard, but avoiding a rift in the player base as there is usually a trend of players farther along not helping others progress unless they are in their FC/LS or are friends, and even then it can be like pulling teeth to get help.

    Just as a test, when was the last time you ran Toto-rak on your CNJ outside of helping FC/LS members or friends on your server, besides when you were doing it for story/gear? This is not about making the dungeons easy either, but helping people who may be stuck because they can't get a healer in the first place. Or for some it could be a tank instead.
    (14)

  8. #108
    Player
    Avatar von Akujin
    Registriert seit
    May 2011
    Ort
    Uldah
    Beiträge
    687
    Character
    Akujin Aetheoryn
    World
    Sargatanas
    Main Class
    Thaumaturg Lv 50
    Have any of you people whining about stuff being too easy actually done Titan hard mode (without being carried/paying your way through) or attempted the Binding Coil yet?

    If yes and you still believe things are too easy, then you sir/madam, are insane. If you answered no, then you sir/madam have no legs to stand on.
    (10)

  9. #109
    Player Avatar von Whippet
    Registriert seit
    Jan 2012
    Beiträge
    264
    Character
    Maple Flavor
    World
    Balmung
    Main Class
    Druide Lv 51
    Zitat Zitat von Alhanelem Beitrag anzeigen
    I think most people would disagree with you that coil and titan are easy; especially the people who haven't beaten them.
    So yeah Adios the great feeling of working hard for content for people who actually plays slower because some people don't like challenge
    (1)

  10. #110
    Player
    Avatar von Genz
    Registriert seit
    Mar 2011
    Beiträge
    1.038
    Character
    Genz Kawakami
    World
    Louisoix
    Main Class
    Weißmagier Lv 100
    in addition to supplementing the end-game with extreme battles and other challenging content, we will also reduce the difficulty of the existing high level content at the same time
    I can't see any good reason why you do this. ("others mmos are doing it" is not a good reason)

    If the content is fun, people may want to do it again months/years later. Especially in a game where reroll is encouraged.
    Are you implying that you don't try to make the content fun? Is it just some clever time sink and you reduce the old time sink when you release new time sink?

    And what about the progression curve? Primal hard -> Primal extreme is an obvious progression, but if Primal hard are made easier, the curve is broken.
    (4)

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