Page 29 of 32 FirstFirst ... 19 27 28 29 30 31 ... LastLast
Results 281 to 290 of 334

Dev. Posts

Hybrid View

  1. #1
    Player
    Sephirah's Avatar
    Join Date
    Aug 2013
    Posts
    631
    Character
    Nim Loki
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Onimal View Post
    Yoshida doesn't really know the North American mentality. We want to be challenged, not spoon fed. How many people got to level 50 ASAP, beat the primals, and then started COIL because they wanted to progress. Honestly, i don't care about graphics or funky effects. I want challenge. I'm not a kid.

    DO NOT LOWER DIFICULTY. INCREASE IT. Make babies not be babies!
    That is the exact opposite of NA mentality. The majority of NA players are entitled and want the content nerfed to the point where they don't have to pay attention to anything, half their raid can die and still win.

    That being said even though I'm against nerfs, as long as there is still some content available that the casuals just cannot faceroll, then I'll be happy.
    (0)

    http://youtu.be/gGJPq1qmtrk - PLD Controller Tanking AK with no UI video

  2. #2
    Player
    GilbertLapine's Avatar
    Join Date
    Aug 2013
    Posts
    403
    Character
    Malcolm Quill
    World
    Ultros
    Main Class
    Thaumaturge Lv 50
    Let's fix the latency issues first and then address difficulty. If 'making the game harder' is going to just devolve into latency checks (i.e. titan), no thank you. If things are fixed, then perhaps it can be addressed.

    Quote Originally Posted by CrysisRook View Post
    Just....No!
    Why? Hardcores get new walls to bang their head against, while casuals get a new shiny object and new subbers aren't forced to spend literally years catching up to the rest of the community. How is this a bad thing?
    (2)
    Last edited by GilbertLapine; 10-02-2013 at 08:47 PM.

  3. #3
    Player
    CrysisRook's Avatar
    Join Date
    Aug 2013
    Posts
    21
    Character
    Crysis Rook
    World
    Famfrit
    Main Class
    Pugilist Lv 34
    Quote Originally Posted by GilbertLapine View Post
    Let's fix the latency issues first and then address difficulty. If 'making the game harder' is going to just devolve into latency checks (i.e. titan), no thank you. If things are fixed, then perhaps it can be addressed.



    Why? Hardcores get new walls to bang their head against, while casuals get a new shiny object and new subbers aren't forced to spend literally years catching up to the rest of the community. How is this a bad thing?
    Because casuals (that's me) can take their time casually doing the same difficulty content that was done before by others. Don't screw the rest of us out of the challenging content just because we have to take our time because of job/family/misc.
    (2)
    Lala Pugilist - When you absolutely positively need something punched in the feelers.

  4. #4
    Player
    mindful's Avatar
    Join Date
    Aug 2013
    Posts
    345
    Character
    Mindful Pizza
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    They got the foundation set up , but now it time to have some really good hardcore modes mixed into the casual stuff. Get it so it not all about the dps(fyi gear 10 levels above the things your doing to be accepted) and need gamers skills also added. Fix the lag stuff. Put in a boss fights that will take like 36hrs and a free company got to hold it for entire 36hrs. . for the free company your in to kill it and you only get one piece of gear drops at 50/50 chance, but other items drops 100%. and have a system in place that will allow someone to get the item fair, even if they went to bed or the leader gets it and can move to said player on the free company vote. Be a separate dungeon so other free company can do the same
    (0)

  5. #5
    Player
    Felixforever's Avatar
    Join Date
    Aug 2013
    Posts
    31
    Character
    Gilessa Blight
    World
    Siren
    Main Class
    Lancer Lv 80
    No thanks, i like it the way it is, no need to get "Harder"
    (1)

  6. #6
    SE said the game will have content for both play styles.
    I prefer content to be more on the challenging side, require more effort and dedication but I understand that as long as SE is going to ask casual players to play their game, it is only fair to also have content that allows them to complete the storyline and be casual. The same thing goes for hardmode, if SE wants hardcore players to play, they should also have content for that customer base. I have no problem with a two path structure so everyone can find their niche but still complete the story line.
    (0)

    Strix: "Behold this collection of grimoires of legend! Feel their power and puissance, and let it fill you with rapturous pleasure...then DIE!"

    <>.<>.<>
    Hai! I'm Vahl, in ur mmorpgs, sort'n my inventory and putt'n 2 many H's in my name since FFXI..
    FFXIV Inventory Tetris Champ



  7. #7
    Player
    Nova_Dresden's Avatar
    Join Date
    Aug 2013
    Posts
    287
    Character
    Nova Dresden
    World
    Cactuar
    Main Class
    Scholar Lv 73
    Quote Originally Posted by mindful View Post
    They got the foundation set up , but now it time to have some really good hardcore modes mixed into the casual stuff. Get it so it not all about the dps(fyi gear 10 levels above the things your doing to be accepted) and need gamers skills also added. Fix the lag stuff. Put in a boss fights that will take like 36hrs and a free company got to hold it for entire 36hrs. . for the free company your in to kill it and you only get one piece of gear drops at 50/50 chance, but other items drops 100%. and have a system in place that will allow someone to get the item fair, even if they went to bed or the leader gets it and can move to said player on the free company vote. Be a separate dungeon so other free company can do the same
    After the debacle that was people lapsing into seizures trying to kill Pandemonium Warden on FFXI after like 16+ hours they will NEVER go back to that game design.

    NEVER.

    Quote Originally Posted by mindful View Post
    It because FFXI was the most extreme hardcore mmo ever made. So there afraid go to much that route again. Most of it was the design for it time though.
    You obviously never played Eve, or a lot of the other MMOs that came out around the same time frame.

    Quote Originally Posted by MStowastiqVahlshdeh View Post
    SE said the game will have content for both play styles.
    I prefer content to be more on the challenging side, require more effort and dedication but I understand that as long as SE is going to ask casual players to play their game, it is only fair to also have content that allows them to complete the storyline and be casual. The same thing goes for hardmode, if SE wants hardcore players to play, they should also have content for that customer base. I have no problem with a two path structure so everyone can find their niche but still complete the story line.
    The problem with a 2-path system is balancing identical content for 2 different difficulty levels along with what drops will drop inside each of them. Do you drop identical items in each? If so, then why run the harder content? Do you drop the same item with a different ilvl? If so, how big of a difference between the two should there be? WoW currently has LFR, Normal, Flex, Heroic, and a 5th that's a rare-ish drop in 25-man content as an incentive to not reduce your raid size from 25 to 10. That's five different ilvls of gear in the EXACT same tier causing a large gap in ilvl. What SE is looking to do is introduce the content at hardest level, then after a while before the next tier comes out for the more hardcore crowd they'll just adjust the content down and bring in the new harder one. You will not always be running Coil, and whether it's easier or not has no effect on content you don't run.
    (0)
    Last edited by Nova_Dresden; 10-31-2013 at 05:10 PM. Reason: same reason everyone edits, character limit

  8. #8
    Player
    Dragonjin's Avatar
    Join Date
    Oct 2013
    Posts
    4
    Character
    Psyona Dragonjin
    World
    Hyperion
    Main Class
    Marauder Lv 50
    With the current changes to 2.1, Yoshida said the content in the game right now is to the point where it is comfortable to him. So lets hope they just continue letting it be that way.
    (0)

  9. #9
    Player
    PuroStrider's Avatar
    Join Date
    Aug 2013
    Posts
    229
    Character
    Puro Strider
    World
    Cactuar
    Main Class
    Lv 0
    create a casual-friendly server aka derp server that people can transfer in but not out...

    /problem solved
    (1)

  10. #10
    Player
    KoshikiMurasaki's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    80
    Character
    Mirage Peacifilia
    World
    Tonberry
    Main Class
    Red Mage Lv 70
    I agree to reduce difficulty of the game. Since, many players have experience of latency. According to Titan Fight, many players always complain about latency. They cannot dodge his skill. Thus, it's fair enough to adjust it. Another choice, SE have to fix about latency or connection instead.

    I think first choice is easy for SE
    (0)

Page 29 of 32 FirstFirst ... 19 27 28 29 30 31 ... LastLast