My option - Dungeons must not get nerfed at all , because who want to run CM , Praetorium , AK with Sastasha difficulty LOL's !
Ifrit (hard) - no nerf again , since it really easy like 1/2 win if Duty Finder .
Garuda - Idk really , i winned this w/o any problems multiple times (used DF and was main tank paladin) , some peoples can't win this because can't understand phase 2 (?? or idk) - okay Garuda win 1~2% nerf maximum.
Titan - i didn't win yet (but trying as hell everyday) , as paladin hard to get in shout group , no matter skills/gear , so useing DF 80% time (which about all was waste exept 1~2 learning drill days) : Titan 2% nerf on heart hp , and 1/4 reduce his ability cast/recast speed