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  1. #10
    Player
    LiadansWhisper's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    674
    Character
    Liadan Summerfield
    World
    Balmung
    Main Class
    Conjurer Lv 70
    "Other people succeeding at this game makes me feel like I'm not a special snowflake. That's not fair! Make it too hard for the majority of people! I have to be a special snowflake!"

    Yeah, shutting people out of actual content is sure working for WoW right now. :-)

    And before you even start - no, LFR is not actual content.

    Quote Originally Posted by pochte View Post
    The latency is whats killing most people, the fights give no room to breath and are hard for casuals or those who aren't elitist. Ifrit and Garuda could use a 5% nerf at most, while titan could use a 10% nerf. Ontop of that, make a gear check when you que up. You shouldn't even be able to que for titan unless you are full darklight.

    IMO...
    AK: darklight accs
    ifrit: Darklight accessories + at least 3 pieces of AK armor
    garuda: darklight accessories + at least 3 peices of Darklight
    titan:full darklight or better, either previous primals weapon.

    binding coil: darklight + at least garuda's weapon.

    Dungeons need a gear check, at least for endgame.
    I really don't think they need a nerf. They need to fix the latency issues where the server is "seeing" people at a different position than the player is seeing (primarily because the sync is off). They said they fixed it, but they haven't.

    Quote Originally Posted by MrSmiley View Post
    Just warning, nerfing old content every time new content comes out is a good way to make players feel their achievements mean nothing, which is bad for an mmo. Speeding up progressions somehow (though not too quickly) is a better direction to take as opposed to simply making it easier/easy which makes players feel their effort was wasted and likely less liable to redo with other players.

    Why try not when it will be handed out later?

    edit: also, if your going to make harder content while making older content easier, doesn't that create an odd jump in difficultly for players who come in late?
    I've never understood this mindset.

    What you achieve when content is "relevant" will never be taken away from you. Why does it matter what others achieve when they outgear the content you tackled when you were undergeared?

    Why does it matter to you if other people get to down the boss, and get some shiny loot? You already got your shiny loot. Stop being so damn selfish and insecure.
    (11)
    Last edited by LiadansWhisper; 09-25-2013 at 06:06 AM.