Finally, each dungeon seems to be leveled so that you can run at least one dungeon without having to synch. This is important because when synched you do not receive chain bonuses to your experience. It also helps to have other boosts to exp from having a higher leveled class (in my case, my lvl 34 bard), guild perks giving higher exp per monster kill, and 3% exp boost from food.

And of course, it's more fun doing constant dungeon grind instead of waiting for a FATE. Only downside, of course, is wiping from da noobsters not knowing how to play (stop killing the bombs, they need to explode next to the jelly! and read your darn chatbox goshdarnit!)