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  1. #61
    Player
    Masenken's Avatar
    Join Date
    Jun 2013
    Posts
    37
    Character
    Masenken Rowe
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Pretty thankful for this post as well. Couldn't really understand this class for beans but wanted to play a healer to see the other side of the wall, so to speak, when I'm not tanking.

    Made me much more reliable and confident about my skills. The mp gain from aetherflow gave me a lot to think about in terms of how I approach healing vs applying dots. I probably use stoneskin more than necessary, buy it usually gives a lot of wiggle room so I can apply dots, blind, etc, while letting my faerie throw up embrace her and there. Plus it lets me be super mobile.
    Great thread!
    (0)

  2. #62
    Player
    Classikal's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    112
    Character
    Daq Kiri
    World
    Hyperion
    Main Class
    Archer Lv 60
    I have a couple of questions for people that have leveled SCH already. I just unlocked it last night and I've done a total of 3 Haukke Manors so far since I unlocked it.

    1.) Is it possible to toggle the AI on the fairies on/off without having to target a mob? I prefer micro-managing my fairies spells over the AI as I am somewhat anal about wanting to know exactly when and where my heals are hitting. But every time I want to turn Obey on I get "Invalid Target" message unless I am targeting a mob.

    2.) This is kind of weird. And always tends to happen in the same place. In Haukke Manor at the bend right before the first boss, Eos will disappear for a few seconds while than come back while I'm healing the PT in the first room. The first time nothing came of it. The second time she came back with a maidservant and consequently died, and the third time she came back with the first boss.... we were fighting in the room and all of a sudden got the 15 second warning.
    (0)

  3. #63
    Player
    Classikal's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    112
    Character
    Daq Kiri
    World
    Hyperion
    Main Class
    Archer Lv 60
    No one died during any of these incidences, but it irks me a bit that she's going off on her own and pulling stuff. Is this a glitch because I prefer to have her under Obey full-time?
    (0)
    Last edited by Classikal; 02-13-2014 at 11:26 PM.

  4. #64
    Player
    mbncd's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,383
    Character
    Crystal Dreams
    World
    Sephirot
    Main Class
    Alchemist Lv 88
    I think there's certain places where she will go nuts and go off to aggro things. I've heard she does the same with some primal battles, starting them before everyone's ready. If you know exactly where it happens, dismiss her just before that point and swiftcast+resummon her when you're past it or in position.

    And yeah, ever since 2.1(?) we've had to target a mob to get her to obey. Don't know why, seems kinda pointless for a healer to be forced to target a mob first thing and not the tank, but meh, maybe they're trying to encourage us to apply DoT's at the start or something *shrug*
    (0)



  5. #65
    Player
    Haprimac's Avatar
    Join Date
    Aug 2013
    Posts
    721
    Character
    Fjrwn Ymir
    World
    Odin
    Main Class
    Reaper Lv 100
    I know pets leeroy in Haukke normal dungeon before the first boss and in Coil turn 1. Best remedy there is to just manually place the pet ahead of you instead of having them following. I usually stoneskin my fairy before Coil 1 boss so I'm too lazy to resummon her. I just keep replacing her as far ahead of me as I can, run to her, again ahead of me etc. until I'm at my starting position.
    (0)

  6. #66
    Player
    YuiSasaki's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    187
    Character
    Yui Sasaki
    World
    Shiva
    Main Class
    Arcanist Lv 60
    Just keep the follow command in your bar and press it once she runs away from you.
    (0)

  7. #67
    Player
    Dijana's Avatar
    Join Date
    Aug 2011
    Location
    The Goblet
    Posts
    696
    Character
    Dijana Menatas
    World
    Zurvan
    Main Class
    Dancer Lv 90
    Hey folks, I've done some updates on the guide (finally).

    Just keep in mind for me life's been pretty busy since 2.1 came out so to be honest, I still haven't finished all the new content (namely extreme primals)

    As usual, if you have anything to add, please feel free to share
    (1)

  8. #68
    Player
    Reckless_Wolf's Avatar
    Join Date
    Dec 2013
    Posts
    2
    Character
    Aleu Noire
    World
    Cactuar
    Main Class
    Thaumaturge Lv 50
    Thank you so much for this! I just became a scholar and someone told me about combos and how much different healing was between a white mage and scholar but never explained it to me. after playing a lvl 50 BLM for forever its still hard not wanting to dps down a enemy lol
    (1)

  9. #69
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    thanks a lot, just dinged 30 and this guide demystified a lot for me ^^
    (0)

  10. #70
    Player
    SynGrell's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    29
    Character
    Grell Hednasch
    World
    Famfrit
    Main Class
    Sage Lv 90
    Alright, obviously a lot of people don't really know how Fey Glow/Light actually work. They do NOT increase your actual casting or "skill use" speed by 30%, they increase your spell speed/skill speed STAT by 30%. This makes them extremely, extremely weak. Even if we assume someone has a lot of those stats on their gear (which they should replace as soon as possible since the stats have very low returns), the buffs will only give minimal improvements.

    Spell Speed and Skill Speed are extremely weak stats, every 10/11 points reduces cast times and recast timers(not for abilities with set times like Lustrate) by 0.01! Only 0.01!! It takes a full 100 points of these stats to get just 0.1 seconds taken off the cast and recast times of spells/skills. Variances in human player actions will eliminate whatever small gains that might give.
    (0)

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