Quote Originally Posted by Roaran View Post
If the item your making costs only 10k to create, yet you are able to sell it for 15k; that is quite a substantial profit margin. The problem is your dealing in chump change. It is probably not worth your time to create these items, unless your trying to HQ them. I would just reiterate, prices are coming down quickly because you are competing with other crafters. They are either skilling up on rings and selling them for cheap just to get rid of them, or you are genuinely having other people craft them to make gil. If you want these items to cost more, then you would have to plant that cost in the creation of the item itself. You would need to pay more to create these items, and then you would have to pass this cost onto the buyer. In this process you still have no change in your profit margins as competition is likely the same as before. The only difference is you now have a higher costing item, and thus fewer potential buyers. You would only end up losing revenue, and you needlessly burden others who want this item.
You're missing the point. Nothing in this game should cost only 10k to create. There should not be 50 raw gems for every player on your server. The supply is too high and that's why the prices are so low. I reiterate, prices are coming down quickly because the supply of materials is way higher than demand. This is basic economics. When supply is higher than demand prices fall. When supply is way higher than demand prices hit rock bottom. That's exactly what is happening. To stop this you have to get the supply balanced with the demand. To do this you make items rarer. This is the basis of a stable economy.

If your thread isn't about improving the game's economy then don't title the thread as such.