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  1. #11
    Player
    LessLoveLess8's Avatar
    Join Date
    Aug 2013
    Posts
    98
    Character
    Snow Falls
    World
    Lamia
    Main Class
    Conjurer Lv 10
    Quote Originally Posted by ZohnoReecho View Post
    I don't get it but what's wrong with FFXIV antialiasing? It looks ok to me.
    if i wasnt still locked out from trying to log in 5-6 times before realizing Capps Lock was on i would show you lol

    anyways. The game does look amazing by itself, i agree. It just isnt up to par with what it should be IMHO. They use a very lazy (and somewhat outdated) form of AA right now. And i cant really explain further without being able to show you haha...

    The difference in what i have set up currently is dramatic. And i plan to get screenshots up if SE EVER LETS ME LOG DA FRICK IN.

    so the only way to know right now is to try out the instructions up top, if you have a system that can handle all that awesome combined into one game.
    (0)

  2. #12
    Player
    ZohnoReecho's Avatar
    Join Date
    Aug 2013
    Posts
    958
    Character
    Zohno Reecho
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Ok. I'll wait for your screenshots. Those available on the 2 presets pages just look like oversaturated images xD
    (0)

  3. #13
    Player
    LessLoveLess8's Avatar
    Join Date
    Aug 2013
    Posts
    98
    Character
    Snow Falls
    World
    Lamia
    Main Class
    Conjurer Lv 10
    Quote Originally Posted by ZohnoReecho View Post
    Ok. I'll wait for your screenshots. Those available on the 2 presets pages just look like oversaturated images xD
    lol right? it sucks all the good presets vanished. I am modding the one i am using now and will upload it for access after its perfect :P
    (0)

  4. #14
    Player
    Baratan's Avatar
    Join Date
    Aug 2013
    Posts
    15
    Character
    Baratan Faenthand
    World
    Exodus
    Main Class
    Gladiator Lv 30
    Anti-aliasing is difficult to explain. It's easier to show IRL to someone. Like most things its more significant in-motion than in static .jpg images.

    For an example of the difference anti-aliasing can make on image quality, try lowering your in-game resolution to one half of what you normally play as. Then go back to the resolution you normally use. That's, in a nutshell, the difference between anti-aliasing and no anti-aliasing. Of course, like most things in life, anti-aliasing is subject to diminishing returns and while it may not be as significant a difference in overall appearance as halving your resolution it works on the same principle. Anti-aliasing works ((SSAA, the good kind) by rending the game's image in 2x, 4x, 8x, whatever your card can handle and then displaying it in your monitor's display size. It's generally also much more performance friendly than forcing your graphics card to actually run at that multiplied resolution and consider the fact that they don't make monitors which can support them anyway. SSAA gives you an image quality that is not otherwise possible to achieve.
    (0)

  5. #15
    Player
    Ranebow's Avatar
    Join Date
    Feb 2013
    Posts
    104
    Character
    Justice Knight
    World
    Odin
    Main Class
    Gladiator Lv 32
    Quote Originally Posted by LessLoveLess8 View Post
    Instructions for Major Graphics Enhancement:
    1. download SweetFX ARR Package here: http://ninjafada.com/ffxiv/ARR/p3/p3v9.rar
    2. Extract to C:\Program Files (x86)\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game
    3. download sweet fx preset listed below (you can only use one of the presets listed below..in case your new to sweetfx)
    Super Vibrant: http://sfx.thelazy.net/games/preset/698/
    Color Boost: http://sfx.thelazy.net/games/preset/690/
    4. Open the preset text file
    5. Change SMAA to 0, and FXAA to 0, and Lumasharpen to 0
    EDIT: Also change Bloom to 1 and HDR to 1 if it has not already been done
    6. Save Preset Text File
    7. Copy the newly saved Preset, Paste it here C:\Program Files (x86)\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game
    8. Overwrite the previous one.
    9. FOR AMD CARDS ONLY Open Catalyst Control Center
    10. Click gaming
    11. Click 3D Application Settings
    12. Adjust to my listed settings at the bottom of this post
    13. Click apply.
    14. Launch Final Fantasy...
    15. configure your graphics settings to turn off HDR, Turn off FXAA.
    16. Exit Final Fantasy
    17. Re-launch Final Fantasy
    18. Reap your profits.

    (ALL POSSIBLE WITH NVIDIA AS WELL, WILL UPDATE INSTRUCTIONS WHEN I FIND OUT MORE ABOUT HOW TO ENABLE SUPER SAMPLING WITH A NVIDIA CARD WITHOUT CAUSING ARTIFICATS)

    (CURRENTLY WORKING ON ENB PRESET TO INTRODUCE BETTER DOF AS WELL)

    (WILL GET SCREENSHOTS SOON OF IN GAME GRAPHICS)


    Hey SE, could you put some legit AA in your game by the DX11 release? It just took me a ridiculous amount of work to force it through without causing graphical issues.

    First i used Sweetfx, but Sweetfx AA sucks about as bad as the games..., even with top quality SMAA and FXAA the game looked terrible.

    I finally got an ENB i used to use for Skyrim working right, and WOW did it work. Really, it took so much to get it working, and it paid off. But when i got in game, i noticed that it still wasnt GREAT is was just OK.

    So then i started trying to force through SuperSampling AA through my Gfx Card, and that worked AWESOME like seriously, AWESOME. But it messed up the GFX so bad and removed all magic animations from the game. Still, never seen a prettier game before, so i deicided to take this route from here on out.

    And it took me 1-2 hours to get SuperSampling AA to work without artifacts (there was a simple resolution, but still)

    So if you could, please include some good AA next time round


    Current Settings forced through GFX Card:

    AntiAliasing:
    AA mode - Enhance Application Settings
    AA samples - Enhance Application Settings
    Filter - Standard
    Anti-Aliasing Method - Supersampling
    Morphological Filtering - (ON fullscreen only)

    Texture Filtering - Override application settings
    Ansioscopic samples - 16x
    Texture filter - High Quality
    Surface Format Optimization - On

    Frame Rate Control -
    Wait for Vertical Sync - Always ON
    OpenGL Tripple Buffering - ON

    Tessalation
    Tess - Override Application Settings
    Maximum Tessalation - 64X

    The game now looks amazing.


    In Game Settings Change:

    Turn off in game FXAA (like you would with SweetFX)
    1. The current in-game AA works fine. It does general edge detect and a bit of transparency AA for the flora/tree leaves. You needn't force anything at the driver level like back in Phase III.
    2. FSAA and SSAA does not exist/work on the client - one of the complaints about the engine compared to 1.0. In your Sweet settings, you've disabled SMAA and FXAA - you've also done this in your control panel at the driver level. Where do you think your AA is coming from? It's coming from the Morphological filtering, which is giving you a full screen image blur.

    As for Sweet FX in this case, it's only beneficial for post process sharpening. If you're after color grading or tone mapping, it can eat performance even for slight adjustments. You'd be better off making a color profile in your graphic's card panel and switch to that before running the game(s).

    Lastly, you'll need to give screenshots regarding ENB. ENB series won't launch with because of the foreign .dll injection so people may be skeptical.
    (0)
    Last edited by Ranebow; 09-23-2013 at 06:06 AM.

  6. #16
    Player
    Mavlok's Avatar
    Join Date
    Aug 2013
    Posts
    43
    Character
    Mavlok Goden
    World
    Cerberus
    Main Class
    Lancer Lv 46
    Why do you have OpenGL Tripple Buffering ON?
    (0)

  7. #17
    Player
    Ranebow's Avatar
    Join Date
    Feb 2013
    Posts
    104
    Character
    Justice Knight
    World
    Odin
    Main Class
    Gladiator Lv 32
    Quote Originally Posted by Mavlok View Post
    Why do you have OpenGL Tripple Buffering ON?
    I don't remember if AMD has it on by default but I'd suspect these days it is? Not many Open GL titles - it's a moot point in this case.
    (0)

  8. #18
    Player
    stuntdubs's Avatar
    Join Date
    Sep 2013
    Posts
    9
    Character
    Sweet Adeline
    World
    Phoenix
    Main Class
    Archer Lv 25
    Yeh seriously this is lieterally the crispest game I have ever played, I am constantly blown away by the GFX.
    I'm just using the ingame FXAA but im playing at 1440p so I suppose if your at 1080p it might not be so nice.
    (0)

  9. #19
    Player
    samfisher's Avatar
    Join Date
    Sep 2013
    Posts
    47
    Character
    Currently Samfisher
    World
    Tonberry
    Main Class
    Archer Lv 50
    FXAA has nothing to do with crispness. In fact it's the opposite. FXAA blurs the edges to make it appear smooth.
    (1)

  10. #20
    Player
    JamieLee's Avatar
    Join Date
    Aug 2013
    Posts
    110
    Character
    Evangline Fox
    World
    Hyperion
    Main Class
    Archer Lv 38
    AntiAliasing:
    AA mode - Enhance Application Settings Does not work as the game ignores it
    AA samples - Enhance Application Settings Does not work do to the fact the above does not work
    Filter - Standard
    Anti-Aliasing Method - Supersampling Does not work as the only thing that works is there software verison of fxaa edge sampling.
    Morphological Filtering - (ON fullscreen only) Does work but your better off just using fxaa in game.
    (0)

    http://www.bronyland.com/pony-personality-test/?q=MDYzNXw4MDc4NjE

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