Instructions for Major Graphics Enhancement:
Super Vibrant:
http://sfx.thelazy.net/games/preset/698/
Color Boost:
http://sfx.thelazy.net/games/preset/690/
SMAA to 0, and FXAA to 0, and Lumasharpen to 0
EDIT: Also change Bloom to 1 and HDR to 1 if it has not already been done
15. configure your graphics settings to turn off HDR, Turn off FXAA.
Hey SE, could you put some legit AA in your game by the DX11 release? It just took me a ridiculous amount of work to force it through without causing graphical issues.
Current Settings forced through GFX Card:
AntiAliasing:
AA mode - Enhance Application Settings
AA samples - Enhance Application Settings
Filter - Standard
Anti-Aliasing Method - Supersampling
Morphological Filtering - (ON fullscreen only)
Texture Filtering - Override application settings
Ansioscopic samples - 16x
Texture filter - High Quality
Surface Format Optimization - On
Frame Rate Control -
Wait for Vertical Sync - Always ON
OpenGL Tripple Buffering - ON
Tessalation
Tess - Override Application Settings
Maximum Tessalation - 64X
In Game Settings Change:
Turn off in game FXAA (like you would with SweetFX)