Hey SE, could you put some legit AA in your game by the DX11 release? It just took me a ridiculous amount of work to force it through without causing graphical issues.
First i used Sweetfx, but Sweetfx AA sucks about as bad as the games..., even with top quality SMAA and FXAA the game looked terrible.
I finally got an ENB i used to use for Skyrim working right, and WOW did it work. Really, it took so much to get it working, and it paid off. But when i got in game, i noticed that it still wasnt GREAT is was just OK.
So then i started trying to force through SuperSampling AA through my Gfx Card, and that worked AWESOME like seriously, AWESOME. But it messed up the GFX so bad and removed all magic animations from the game. Still, never seen a prettier game before, so i deicided to take this route from here on out.
And it took me 1-2 hours to get SuperSampling AA to work without artifacts (there was a simple resolution, but still)
So if you could, please include some good AA next time round
Current Settings forced through GFX Card:
AntiAliasing:
AA mode - Enhance Application Settings
AA samples - Enhance Application Settings
Filter - Standard
Anti-Aliasing Method - Supersampling
Morphological Filtering - (ON fullscreen only)
Texture Filtering - Override application settings
Ansioscopic samples - 16x
Texture filter - High Quality
Surface Format Optimization - On
Frame Rate Control -
Wait for Vertical Sync - Always ON
OpenGL Tripple Buffering - ON
Tessalation
Tess - Override Application Settings
Maximum Tessalation - 64X
The game now looks amazing.
In Game Settings Change:
Turn off in game FXAA (like you would with SweetFX)