Quote Originally Posted by Burn View Post
People are looking at this the wrong way, slow leveling in a modern MMO does NOT WORK. The games challenge should begin once the player hits the level cap, the game should start @ the level cap [...]
I thought the OP's argument was in favor of more challenge, not of slower leveling/ranking up... These are two entirely different things. I just don't believe battles should be short and stupefyingly easy. However, if the challenge is right, perhaps a solid chunk of SP/EXP would not feel like a giveaway... The fundamental current issue, to my eyes, is the fact that, no matter how meagre the awarded points, they still seem like a freebie, since battles are so fundamentally lacking in challenge and complexity.

I don't think the statements of those, like me, that advocate for more challenge in the game should automatically be made synonymous to demands for slowness in the ranking up process. This equating of one with the other, unfortunately, has become habitual behavior of people that oppose either of the two things in this forum and other similar ones.

R