Quote Originally Posted by Lienn View Post
When a game is solo friendly, we are talking about it as a whole (also guildleve is supposed to be the casual friendly part, not solo friendly) and not only about features...saying it should be considered casual friendly if there were only leves soloable it would be the same of saying FFXI was solo friendly because had BST or because they added fields of valor...those are different situations.

But i do agree with darkstarpoet1. Indeed right now there's no rank window that is too tough fr solo but doable in party. Maybe after protect/shell and attributes balancing things become better...because right now really there's no way someone can tank a monster 15~20 ranks ahead of you (which would be good for a full party)...without major wipe risk. I went to play with goobbues 77 (if not mistaken)...it was hitting my MRD for 600~700, which is np since he hits slow...but his WS that swallow the target dealt almost 2300 dmg, which was OHKO. The damage taken increase based on rank difference is the major problem right now...once ppl can start taking acceptable damage from 15~20 ranks higher mobs (maybe when protect/shell are adjusted) it will become a doable option.
don't feel too bad go jump on the head of a r78 widowmaker or r71 inferno drake.....those are beatable by having 5 people go in at it one at a time and toss punishing barbs and taunt it while mages toss heals at them as much as they can til it does it's special and hits ya for 5k at r50. you don't kill it.....stupid thing kills itself is about the only way to beat it.