Quote Originally Posted by samfisher View Post
It's not a CPU issue if CPU usage isn't above 60%.
Wrong. The game barely uses more than one CPU core. If you have a Hyperthreaded i7, you'll never see the CPU meter go above 12.5% on the ffxiv process because it simply doesn't use the other cores at the same time. Albeit I'll give them credit for not being horrible about it. Other games I played also top out one cpu core, and completely screw up rendering the second any lag is encountered.

Quote Originally Posted by Aiyza View Post
There better be a fix. This game should be SLI/crossfire optimized. I can play much more taxing games on my computer and still be above 60+ fps but I randomly drop all the way down to 14 fps.Not even in towns...I can be standing in one place and my fps just drops. They need to fix this.
You can't ever guarantee a SLI/Crossfire setup will work, as most peoples systems do not actually have the bandwidth required to utilize the second video card (SLI usually takes a x16 and a x4 and switches them into x8 and x8 mode) without crippling the first one. If the game is being limited by the PCIe lanes, then the Crossfire setup will not be any better.

You actually need a very expensive computer rig to use two,three or four GPU's at maximum speed, by which by that time you're probably spent 600$ per video card and 2000$ on the CPU's. Trust me it's overkill.

If the game achieves 30fps@1920x1080, then the game is operating as intended. If you get more, than you have a nice video card.

As for FPS dropping in cities and in fields/FATE's, yes it does happen a bit, and this happens in other MMO's as well, it's usually not the video card but part of the networking code being in the rendering loop that results in the problem.