This guild tasks system was pretty legit until i got a Bronze Buckle in place of 100 Wind Shards, then after that 5 shards instead of the listed 100. So far for me 5/15 turn-ins have been a lesser reward, which is too high, considering the 10-15mins it takes to gather mats/finished item/going two city-states over to buy mats from a vendor only to get mustard eggs in place of the listed reward.
In short the listed item reward for completing guild tasks is not 100%. While the 200 or 500 sp reward followed by a small sum of gil is nice. I did it for the listed reward, not the hidden ones.
What are the community's thoughts on this?
Why does the Dev team insist on adding more inconsistent features to the game?