I just tested this with SLI in Costa del Sol, panning near the Aetheryte with a lot of fates going on in the distance (there were a lot of players participating).
My test system was:
CPU: Intel i7 2600k @ 4.6ghz
Motherboard: ASUS P8Z77-V PRO
Memory: Kingston Hyper X Blu 16GB @1600mhz
Hard Drive: Western Digital Blue 620mb @ 7200 RPM
Video Card #1: EVGA GTX 570 1.25GB (Overclocked to 800mhz)
Video Card #2: MSI GTX 570 1.25GB (Overclocked to 800mhz)
Power Supply: Cooler Master GX750watt Bronze Certified
Driver Information
nVidia drivers 327.23 WHQL installed as a clean installation via nVidia's driver install program.
I was running the 314.22 WHQL drivers previously before with decent results (a few crashes here and there).
I've tested the 327.23 WHQL drivers for about a week now without any problems in FFXIV:ARR (this includes my previously listed system as well as the SLI system).
Any Additional Information you feel might be relevant to the way your drivers are configured
Pretty much the same as my last listed system:
FXAA - ON
Antialiasing - Gamma correction - ON
Antialiasing- Mode - Application-controlled
Maximum pre-rendered frames: 1
Power management mode: Prefer maximum performance
Triple buffering - ON
Vertical sync - Use the 3D application settings
For pure FPS speed to monitor drops I'm using a BENQ 120hz monitor, and the game is set to "unlocked" for the FPS limiter (this is unaffected by driver Vertical sync).
Facing the Aetheryte in Costa del Sol, I started out at a solid 120fps without moving the camera. Upon panning the camera slowly to the left I experienced a slight FPS fluctuation between 115 and 109 (not a large drop at all), I then sped up panning to the left and the FPS counter stayed constant at 115-109fps. Panning almost in a complete circle the FPS suddenly dropped from 115-109 to 55-50fps.
I was a little shocked when it did this but I had a pretty good idea of what caused it. Upon opening the map I discovered my field of view indicator was set squarely on the Fate "It's not Lupus" (A high reward fate that yields between 10,000 and 30,000 EXP).
Panning away from that Fate, my FPS indicator shot back up to 115-109.
In systems I quickly locked my FPS to 60 to see if there was a difference in panning. The results were about the same as unlocked. I stayed at 60fps throughout the entire pan, the second I hit "It's not Lupus" my FPS dropped to 55-50fps. In this case it's clearly the Fate causing my FPS drops.
I then tried strafing to see if there was a difference (I re-unlocked the FPS). Strafing around the Aetheryte my FPS was a constant 120fps (about 119-120 but it was almost always a solid 120), facing "It's not Lupus" the results were about the same with panning (50-55fps), at the same time the Fate ended and after a few seconds my FPS went back up to 120.
TL;DR I see a drop while panning as opposed to strafing while using SLI but it is minimal at best, not nearly as bad as some people are reporting, and I'm still dumbfounded as to how your FPS can go from a solid 120 or 60 to barely anything (just by panning the camera) without facing a giant group of people off in the distance.


Reply With Quote







