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  1. #1
    Player
    Scyris's Avatar
    Join Date
    Feb 2012
    Posts
    80
    Character
    Siveria Starfire
    World
    Faerie
    Main Class
    Marauder Lv 50

    Any plans to remvoe the unneeded cap on Mythic tomestones?

    As the topic states, if square has to rely on a BS tactic of capping those stones to keep people subbed the game honestly has problems. I'd apprecate it myself if the cap was removed, especally when the ilvl 90 stuff is not even best gear in the game, or so I been told. I dunno, I just hate limits placed on stuff like this that seems to have no purpose except to stall players and make them keep a sub open. Then again endgame right now is pretty garbage tier, doing boring dungeons over and over, which 2 of the ones most used don't even drop any gear of any kind, i'd be happy if they did at least I could turn it in for gc seals. (Castrum Mediwhatever and Praetorium)

    Anyone agree that the cap needs to be removed?
    (0)

  2. #2
    Player
    Melcaiah's Avatar
    Join Date
    Aug 2013
    Posts
    5
    Character
    Kenshin Masters
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    I mean, I don't know what youre expecting out of a game that is less than a month old officially. I hope, and expect them to release more ways of earning stones because yes running the same cruddy dungeons without the option of skipping all cutscenes automatically (instead of it loading up and having to click skip on all of them) after beating it the first time is annoying. However, games like these are supposed to have content not just at end game, but the journey to it which i have to say leveling 1-50 was a blast. Better than any other MMO i've ever played. But back to topic, yes i'd say the cap should be removed. If people want to poopsock thier game, they should be able to. The more time you put in - the more results.

    So yes, i agree with the cap being removed, but i think you're crazy expecting more of the end game this soon. Hold on, more is coming.
    (1)

  3. #3
    Player
    Jaminos's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    195
    Character
    Jaminos Talon
    World
    Exodus
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Melcaiah View Post
    So yes, i agree with the cap being removed, but i think you're crazy expecting more of the end game this soon. Hold on, more is coming.
    Especially when the top raiding FC's in the entire game have yet to complete all of Binding Coil of Bahamut. The highest I have seen on YouTube is Turn 4.
    (0)
    Tanking in MMO's for over 10 years.

    "For by fire, I am reborn!"


  4. #4
    Player
    Spawnie's Avatar
    Join Date
    Aug 2013
    Location
    queensland
    Posts
    2,207
    Character
    Spawnie Lionheart
    World
    Odin
    Main Class
    Bard Lv 80
    Quote Originally Posted by Melcaiah View Post
    However, games like these are supposed to have content not just at end game, but the journey to it which i have to say leveling 1-50 was a blast. Better than any other MMO i've ever played.
    i agree i loved the story through out all of ff14 espiecally enjoyed doin the last 2 main questline dungeons... hoppefullly i can get geared asap to see how awesome bahumats is :P
    (0)

  5. #5
    Player
    Delorean's Avatar
    Join Date
    Sep 2013
    Posts
    714
    Character
    Altani Dotharl
    World
    Diabolos
    Main Class
    Marauder Lv 60
    well yoshi thinks only 100 people are going to complete binding coil before next patch for a reason

    reasons:

    arduous grind, 2 endgame dungeons, bosses that offer crap rewards
    equipment to make transition from WP/AK to BCOB is not in the game yet
    acquisition of myth gear is throttled so people can't just outgear the instance
    binding coil probably has the same balance stance taken to it that Diablo III did (which is basically "we tried to balance the game, but we know our players will always be better than we are so we just made everything twice as hard")

    i mean take all that up and add it together, and i can see why someone would think few people would even complete all the endgame content available atm before the next patch

    more endgame content than a bridge paving your way into binding coil should definitely be implemented, but i don't agree with getting rid of a system that gives you a helping hand for every week or two (or three) that you cannot down content.
    (0)