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  1. #1
    Player
    Alise's Avatar
    Join Date
    Mar 2011
    Posts
    1,071
    Character
    Alise Reinhart
    World
    Tonberry
    Main Class
    Gladiator Lv 80

    We should be able to manage ability slot for Shield/Throwing weapon by our own.

    I think it is annoying when we equip shield or throwing weapon and the "Throw" and "Shield Up" ability insert to where ever that is free. This is quite a problem when you switch class very often.

    I think we should be able to move those "Throw" and "Shield up" to any place we want. Especially as I rarely use shield, I want to put them far away from my main ability that I often use.

    I just wonder if there is anybody who agree on this?

    (2)

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  2. #2
    Player
    Aelthar's Avatar
    Join Date
    Mar 2011
    Location
    Urudah
    Posts
    35
    Character
    Phalantos Lacedemone
    World
    Odin
    Main Class
    Armorer Lv 24
    Quote Originally Posted by Alise View Post
    I think it is annoying when we equip shield or throwing weapon and the "Throw" and "Shield Up" ability insert to where ever that is free. This is quite a problem when you switch class very often.

    I think we should be able to move those "Throw" and "Shield up" to any place we want. Especially as I rarely use shield, I want to put them far away from my main ability that I often use.

    I just wonder if there is anybody who agree on this?

    i think you can do it via the "equipaction" macro (this is the way i do). However, yes, we should be able to do it via normal interaction too.

  3. #3
    Player
    SizeMatters's Avatar
    Join Date
    Mar 2011
    Posts
    74
    Character
    Cherry Coke
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    I agree!
    Switching over from archer to gladiator can be a pain sometimes even with macros
    (0)

  4. #4
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    you can do it, you just have to swap it with a skill that already exists.
    (0)

  5. #5
    Player
    Impulse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    346
    Character
    Dashe Voln
    World
    Excalibur
    Main Class
    Monk Lv 100
    Quote Originally Posted by Aelthar View Post
    i think you can do it via the "equipaction" macro (this is the way i do). However, yes, we should be able to do it via normal interaction too.
    I've tried that before, it just sticks in an extra, non-functional icon.
    Personally, what I do is unequip the shield in my skill removal macro, then stick it in at the end of my set skills macro.
    (0)

    XI: Shadowtaru (Alexander) Manifest (Shiva) Volnaru (Asura)
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  6. #6
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    /eaction # "Guard" or "Throw" does work, I have it set to multiple class macros.
    (0)

  7. #7
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    889
    Please SE:

    1- Two action bars visible at one time, mapped to F1-F10 and 1-0. (2x10 action slots)
    2- Action bars and macros are saved independently for each class.
    3- Include base attacks (as mentioned by OP) for weapons and shield in the ability list and make them accessible by equip action macros.
    (0)
    Last edited by Ilean; 05-01-2011 at 01:47 AM. Reason: Typo fail
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