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Thread: Melee Classes

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  1. #1
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,466
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    The main problem for me is the amount of time I spend dodging mob abilities, the majority of which are melee ranged, or chasing after the boss and/or adds. There are attacks that ranged have to dodge on occasion as well, but the bulk of attacks are always in melee range and even the ranged attacks can sometimes target melee, too. It's especially detrimental for me since Monk's rotation is very sensitive to excessive movement that isn't just me darting between the flank and back, but that's another set of problems all together.
    (2)

  2. #2
    Player
    Oleander's Avatar
    Join Date
    Feb 2013
    Location
    Gridania
    Posts
    24
    Character
    Equinoxx Oni
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by ElHeggunte View Post
    The main problem for me is the amount of time I spend dodging mob abilities, the majority of which are melee ranged, or chasing after the boss and/or adds. There are attacks that ranged have to dodge on occasion as well, but the bulk of attacks are always in melee range and even the ranged attacks can sometimes target melee, too. It's especially detrimental for me since Monk's rotation is very sensitive to excessive movement that isn't just me darting between the flank and back, but that's another set of problems all together.

    Not to mention that too much movement can cause us to lose GL. Which is a huge part of our DPS
    (2)