Page 3 of 7 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 93

Hybrid View

  1. #1
    Player
    Wangstrong's Avatar
    Join Date
    Sep 2013
    Posts
    65
    Character
    Big Larsen
    World
    Odin
    Main Class
    Marauder Lv 50
    I think the main problem is how much of a job's arsenal derives from the class and how little is the actual job. All but a handful of a level 50 character's skills are from their base class, so much so that any other job using the same class will be almost identical. They've had to do some very gimmicky design to make Scholar and Summoner distinguishable, and when it comes to tank classes, there doesn't seem to be any realistic way of giving them DPS jobs considering almost all the abilities pertain to tanking. What five new skills could possibly turn a gladiator into a DPS role? Especially one that doesn't feel like a square peg forcibly hammered into a round hole?

    They should have made it so that the paths diverge completely at level 30 and the jobs become entirely different instead of just getting almost all the same skills the entire way to 50. You get a pathetically measly five skills from your job, the other 20ish (plus your cross-class ones) are from your base class. A mere sixth of your skills are related to your job. Arcanists are uniquely designed to be able to split into two different roles fairly seamlessly, which is probably why it was the only one they could publish as a two-job class at release, but all the other classes will be extremely awkward - brokenly, stupidly so - in any role other than their initially intended one.
    (2)
    Last edited by Wangstrong; 09-25-2013 at 11:49 PM.

  2. #2
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    SE can change class skills

    summon I , II are class skills (carbuncles)

    for SMN summon I is titan , II garuda
    for SCH I = Eos and II = Selene
    (1)

  3. #3
    Player
    MartaDemireux's Avatar
    Join Date
    Mar 2011
    Posts
    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Warlyx View Post
    SE can change class skills

    summon I , II are class skills (carbuncles)

    for SMN summon I is titan , II garuda
    for SCH I = Eos and II = Selene
    Yeah, thanks to them doing that it gave me great ideas for turning GLA into DRK. Example: turning Flash into Darkness with DRK equipped. Can read it in full if anyone likes, links in my sig
    (1)
    * I fully give permission for any of my written ideas to be used by SE without recognition.

  4. #4
    Player
    Mars_Feroshia's Avatar
    Join Date
    Oct 2013
    Location
    Hi
    Posts
    21
    Character
    Mars Feroshia
    World
    Jenova
    Main Class
    Dark Knight Lv 80
    I like the idea of two jobs combining to become an advanced job, WAR+DRG=DRK possibly;however you don't actually have jobs, theyre still technically classes. Jobs are just the soul crystal that equips to that class giving you new JS abilities. So in that sense how would they do advanced jobs because technically your white mage isnt 50, your cnj is 50 and your soul crystal is making you a whm.

    So what good would combining two soul crystals do? There would be no new classes to attach it to unless they'd mean to throw it on an already existing class, and in that case you'd already have it level 50 (depending on the level of the class they'd stick it on) So it would basically just be, do job quests/get af, change to darklight a few hours later, then the next day do your relic and done.
    (0)

  5. #5
    Player
    Starfox71rt's Avatar
    Join Date
    Sep 2013
    Posts
    69
    Character
    Moby Tia
    World
    Diabolos
    Main Class
    Conjurer Lv 50
    I really just want the Jobs to have their own leveling process. Implementation wise it could be similar to the Paragon leveling of Diablo 3, merits from FFXI, etc.

    Once you hit 30 (or 50), you would retain your class level but now start leveling your job as well. Your job level (JLv) would increase slower (if started at 50, I would think faster) than your class level (CLv exp would remain on par with current leveling rate), but when you leveled up your job you got a minor stat boost to the job relevant stats (ex: WHM - VIT, Piety, MND, or Spell Speed). (Side bar: this may help the SCH/SMN INTvsMND issue.)

    Alternatively, you could get Job Points (FFXIV equivalent of Merits) which you could spend on expanding your job's capabilities. For those who didn't play FFXI, although there would be a cap on total points available, this would not be the same as a skill tree. I could see a multitude of areas to spend these points on: New Spells, Enhanced Potency of Spell/Skill x, Increased buff/debuff duration, Stats, Elemental Resistance (joke kinda, but would wish this meant something down the road). I would hope that these additions were minor enough that they weren't game-breaking for new players to not have but not so insignificant that there would be no point to do it.

    Content wise this would add to the stuff to do for those who, for whatever reason, feel like they've run out of things to do. Sure it would be grindy by nature but a lot of this game already is. Furthermore, it would provide a better basis for adding "Advanced Jobs" (Jobs A and B at JLv x/y).
    (2)
    Last edited by Starfox71rt; 10-23-2013 at 02:34 PM.

  6. #6
    Player
    SorriorDragneel's Avatar
    Join Date
    Aug 2013
    Location
    Griddania
    Posts
    121
    Character
    Sorrior Draconus
    World
    Famfrit
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Mars_Feroshia View Post
    I like the idea of two jobs combining to become an advanced job, WAR+DRG=DRK possibly;however you don't actually have jobs, theyre still technically classes. Jobs are just the soul crystal that equips to that class giving you new JS abilities. So in that sense how would they do advanced jobs because technically your white mage isnt 50, your cnj is 50 and your soul crystal is making you a whm.

    So what good would combining two soul crystals do? There would be no new classes to attach it to unless they'd mean to throw it on an already existing class, and in that case you'd already have it level 50 (depending on the level of the class they'd stick it on) So it would basically just be, do job quests/get af, change to darklight a few hours later, then the next day do your relic and done.
    One thing that occurs to me and i feel your post is good to quote for it is to maybe have us use weapons to swap to certain jobs instead of crystals.
    (0)

  7. #7
    Player
    Siolenas's Avatar
    Join Date
    Oct 2013
    Posts
    16
    Character
    Siolenas Darkleaf
    World
    Cactuar
    Main Class
    Arcanist Lv 41
    Have it work like the summoner does for Conj. Have it evolve skills. Savage blade can evolve into a higher damage or a ultity skill that drains life or mana like it did in FFXI.
    (0)

  8. #8
    Player
    ilikeorangejuice's Avatar
    Join Date
    Sep 2013
    Posts
    11
    Character
    Astra Finalis
    World
    Zalera
    Main Class
    Lancer Lv 25
    The game was screwed the moment squeenix thought it was a good idea to combine pc and console game mechanics with GCD based gameplay. The game would actually be entertaining and fluid if they just deviated between the 2 platforms. Example :: The long awkward gcd isn't there to be "TACTICAL" its there to babysit our console counterparts. (I played with both k+m and a gamepad.. The game feels more fitting on a gamepad.)

    I give it before the end of the year before people have to solo fates to level. Not being harsh, just stating it how it is. The game has too many problems to actually justify a long-term subscription.
    (1)

  9. #9
    Player
    Calypsx's Avatar
    Join Date
    Sep 2013
    Posts
    424
    Character
    Caly Umbra
    World
    Faerie
    Main Class
    Dancer Lv 90
    For Dark Knight

    Gladiator, 1 handed sword, the shield is replaced with a new dark energy/aura item that takes the offhand slot of the shield.

    done.
    (0)
    Last edited by Calypsx; 09-26-2013 at 03:40 AM.

  10. #10
    Player
    Hilding's Avatar
    Join Date
    Oct 2013
    Posts
    8
    Character
    Hilding Tyr
    World
    Midgardsormr
    Main Class
    Gladiator Lv 38
    Couldn't one way to solve to problem of every GLA (for example) beeing a lvl50 DRK as well on realese to make you play through "job quests" where quest rewards are new skills? Just like lvl15 and 35 quests that give you new skills for your class/jobs today.

    It wouldn't need to take as much time as leveling a new class from 1-50 (or 30-50) but would still be a nice introduction to the playstyle/lore of the new job...
    (2)

Page 3 of 7 FirstFirst 1 2 3 4 5 ... LastLast