
god damn error 1014 O.o world data not found

Haha I was thinking the same thing.
He Zantetsuken'd the world(s).
I'm not at the point of doing Odin yet, but I was venturing through the area trying to finish up a quest and I got thrown out of the server, then it started saying the world data couldn't be accessed or something >_>;

It's absurd that this is happening. In 1.0 fighting Atomos made everything super laggy, even when practically the entire server was fighting him at once the server still never crashed. I imagine there are about the same amount of people fighting odin (for arguments sake we'll say more) but crashing the server? wtf SE? How??? just...how....how did you not plan for this?

And SE said they fixed this already bunch of liars
They also need a hide character function when it comes to Odin/Behemoth FATEs, maybe then they would actually render for once, lol.

A gating mechanism is what I thought as well, would piss off many but better than dc'ing mid fight.
Also punting anyone that dies would be interesting, no dropping the ball when fighting him.
Also making him only pop in certain zones that are just for "NM's" would be cool way to manage it.
Perhaps even seeing him and touching him ports you into an instance with a cap might allow the randomness and his walking around as he does.


i think the mechanic behind the fate of odin and behemoth must be rethink, on the paper is nice and all...
in reality, it's a pain.
maybe make the Fate give you acces to the fight that you can do like a primordial fight? for like 2-4 hours the fight is available if the people beat some fate around the area.
for odin, maybe beat 4 fate in 15 minute (all at the same time), one per area of the shroud. and if people do it, another fate appear, if they beat this one. the way to odin appear for 2-4 hours and people can try to beat it one time.
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