1. I think ARR really needs some open world love. There just aren't enough mobs to support everyone hunting materials. Hunting Aldgoats or Diremite is a nightmare lol.

2. Large openworld sprawling beastmen strongholds that take up entire REGIONS, not just the small attachments onto the current field areas.

3. Open world xp camps.

4. A sprinkling of open world dungeons. The world at the moment feels too artificial by forcing all the dungeons into instances.

5. An event like Dynamis where you intentionally farm trash mobs as they share loot tables with bosses (coins/drops)