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  1. #1
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    a Two handed sword class!!!! and a twin dagger...
    (2)

  2. #2
    Player
    Raseru's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    7
    Character
    Echo Tempest
    World
    Famfrit
    Main Class
    Machinist Lv 75
    I'd like the ability to dye ALL armor. Being unable to dye unique armor is relatively disappointing. Tell me it wouldn't be awesome to be a Lancer in Red or Green armor instead of just dark purple. Or a Scholar in White Battlemage gear.
    (14)

  3. #3
    Player
    punchbunny's Avatar
    Join Date
    Sep 2013
    Posts
    4
    Character
    Balthazar Sulveen
    World
    Coeurl
    Main Class
    Gladiator Lv 36
    Clickable aetheryte hubs, or at least names when you hover over them. Or, the ability to travel to any aetheryte crystal within that city from the main city crystal, rather than having to run to the closest little one. Small things, but it'd be nice.

    Oh, and the ability to see current gear compared to the gear you're hovering over. Sometimes (okay, most times), I care more about defense/magic defense when selecting new gear swaps. ESPECIALLY when on a crafting/gathering class.
    (2)

  4. #4
    Player
    Buddhsie's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    331
    Character
    Buddhsie Asura
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by punchbunny View Post
    Or, the ability to travel to any aetheryte crystal within that city from the main city crystal, rather than having to run to the closest little one. Small things, but it'd be nice.
    Congratulations this is already in the game!
    (3)

  5. #5
    Player
    Calypsx's Avatar
    Join Date
    Sep 2013
    Posts
    424
    Character
    Caly Umbra
    World
    Faerie
    Main Class
    Dancer Lv 90
    Dancer tank. We need more tanks and healers.

    or a new beast race like Bangaa's, I would love to play something with scales.
    (4)
    Last edited by Calypsx; 09-14-2013 at 02:06 PM.

  6. #6
    Player
    Dyne_Fellpool's Avatar
    Join Date
    Sep 2013
    Posts
    297
    Character
    Dyne Fellpool
    World
    Goblin
    Main Class
    Archer Lv 50
    "instant" abilities to apply their damage/heal/whatever instantly, and not be delayed by animations
    (3)

  7. #7
    Player
    rabbitzero's Avatar
    Join Date
    Aug 2013
    Posts
    416
    Character
    Cally Evergrey
    World
    Coeurl
    Main Class
    Arcanist Lv 80
    Dress-spheres from FFX-2. Yes, i'm serious.
    (5)

  8. #8
    Player
    Kahlyn's Avatar
    Join Date
    Aug 2013
    Posts
    30
    Character
    Kahl'yn Dorannor
    World
    Gilgamesh
    Main Class
    Archer Lv 26
    Skill chains/renkei. Limit breaks just seem too... easy? I know that pulling off a skill chain in FFXI took practice, but I really liked how it got players to coordinate rather than just spamming attacks.

    Aside from that - I want to be a thief
    (3)
    --Kahl'yn Dorannor

  9. #9
    Player
    Goran's Avatar
    Join Date
    Sep 2013
    Posts
    6
    Character
    Mordecai Vargis
    World
    Behemoth
    Main Class
    Archer Lv 50
    I would love to see races that aren't so close to human looking.
    Like the Bangaa or Nu Mou in the Ivalice games. Or even a playable race of Moogle like creatures.
    (2)

  10. #10
    Player
    Toukai's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    35
    Character
    Toukai Valentine
    World
    Excalibur
    Main Class
    Warrior Lv 61
    Epic/legendary crafting recipes. Something on par or better than current Dungeon gear you buy with tomes. You know, make crafters at 50 kinda relevant.

    Maybe recipes requiring parts from bosses from fates/dungeons. This would require certain fates to drop items guaranteed to those with Gold medals in the fate.
    Dungeon bosses can have a chance to drop them outside of the coffer that drops when you clear it, perhaps a guaranteed item drop if cleared quickly and everyone can greed on it. This means even level capped dungeons can be something everyone can do more than once for their story as a means to generate gil etc.

    This way battle classes can sell them on the market to make some gil since there are no real ways to generate gil comfortably at 50, and crafters can spend some of the money we've racked up from selling our wares on the market place. And then those sick of the grind or stocking up gil can buy this gear and be happy they dont have to grind AK anymore.
    (3)

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